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RPG Maker => RPG Maker Scripts => RMXP Script Database => Topic started by: bigace on January 31, 2013, 09:37:26 am

Title: [XP] ACE Skill System
Post by: bigace on January 31, 2013, 09:37:26 am
ACE Skill System
Authors: Bigace360
Version: 1.00
Type: ACMS
Key Term: Custom Skill System



Introduction
This script does not rework the way skills function. This script only reworks the way the Skill Scene appears and what it can be used for. Basically functions as a bridge between many ACE scripts in addition to making all of the skill-related ACE scripts accessible from one common place. Menu searching and surfing can become quite annoying for the player and this script's main purpose is to minimize that annoyance.



Screenshots

Spoiler: ShowHide
(http://bigaceworld.files.wordpress.com/2013/01/skill-screenshot03.png)(http://bigaceworld.files.wordpress.com/2013/01/skill-screenshot04.png)
(http://bigaceworld.files.wordpress.com/2013/01/skill-screenshot05.png)
(http://bigaceworld.files.wordpress.com/2013/01/skill-screenshot06.png)




Script
(http://i781.photobucket.com/albums/yy94/Bigace360/DownloadBar.png) (http://bigaceworld.wordpress.com/rgss/custom-menu-scripts/ace-skill-system/)



Instructions
There in the script comment section in the beginning.



Compatibility
Requires Scene_Base (http://bigaceworld.wordpress.com/rgss/utility-scripts/ace-scene_basermxp/)
Requires Module RPG::BaseItem (http://bigaceworld.wordpress.com/rgss/utility-scripts/module-rpgbaseitem/)

Scripts that may conflict with this Engine are stated in the comments in the "SECTIONS" and "Script Conflicts and Compatability".



Credits and Thanks




Author's Notes
This system can still grow, if anyone has any ideals to add to it don't hesitate to ask. However remember that your ideal might not make it.