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Topics - Lobstrosity

1
Chat / Democracy in Hong Kong
September 28, 2014, 10:12:25 am
As some of you may know, China is using it's control over Hong Kong to take away citizen's freedom to decide their own government. Protests from Hong Kong students have caused violent retaliation from police officers. I encourage you to sign the following petition and to share information regarding this issue. The more people who recognise this issue, the better.

Petition: https://petitions.whitehouse.gov/petition/support-hong-kong-democracy-and-prevent-second-tiananmen-massacre-hong-kong/dfdCpQZz
2
Entertainment / Frozen Song in 25 Languages
February 07, 2014, 08:18:28 pm
This:
3
Chat / Creativity and Logic
April 25, 2012, 11:29:28 am
How do you think? Creatively or logically? Or a bit of both?
Although it's good to have characteristics of both, most people are more one or the other. If you've ever done one of those left/right-brained tests (Which are apparently quite accurate), you might be shown a percentage indicating which side of the brain you use and thus, whether you think creatively or logically. I've tried a variety of tests and was quite interested with the results. I thought I'd be left-brained (Logic, critical-thinking, etc) but all results showed up right-brained (Creative, philosophical, etc).
Feel free to post the way you think and if you've taken one of these tests, your reaction to the results.
Also, most people would think that left-brained thinkers are good at "logical subjects" such as Math and Science and right-brained thinkers are good at "creative subjects" like Music and Art. However, if a right-brained person has an answer to a question, they will try and think of the ways they received that answer. I think that this is a helpful skill when studying "logical subjects."
I'm interested to see what some people think about this.  :rite:
4
Entertainment / HOLY SHIT CATS
April 24, 2012, 09:10:37 am
http://www.youtube.com/watch?v=5hjoDOnzr5s&feature=plcp&context=C4ae98e9VDvjVQa1PpcFMJw1FxOZHOohML_qvQwVRI3Bm89XrrZ2A%3D
http://www.youtube.com/watch?v=Sw6-uJCfeiE&feature=relmfu

That is all.
5
Chat / Thinking affecting the way that you feel
January 01, 2012, 09:26:57 am
It has come to my attention that thinking does indeed affect the way that people feel.

Therefore, by this method:

"If I think that I am a walrus, I feel like a walrus."
6
Resources / Tileset
July 20, 2010, 06:27:05 am
EDIT: Wrong topic. It won't let me delete this! :O
7
Welcome! / Holiday
July 12, 2010, 09:20:03 am
I am leaving, to go on a holiday and I won't be back until Friday! Until then... Farewell Chaos Project.
8
I am having a script made for n in-game menu. (in which has an option called 'journal') Once in the journal, one of the options is bestiary, for this bestiary I want to have a list of statistics of the enemy that have been not just fought but defeated.

Enemy Picture. (The battle sprite of the enemy)
Number. (The enemy number in the bestiary)
Level. (The enemies level)
HP. (The enemies HP)
MP. (The enemies SP)
Strength. (The enemies STR)
Magic. (The enemies INT)
Defense. (The enemies PDEF)
M. Defense. (The enemies MDEF)
Dexterity. (The enemies DEX)
Agility. (The enemies AGI)
Attack. (The enemies ATK)
Evasion. (The enemies EVA)
EXP. (The amount of EXP the enemy gives)
AP. (The amount of AP the enemy gives)
Gil. (The amount of G the enemy gives)
Elemental Weaknesses. (The elements that do 1.5X damage more to the enemy)
Strong Elemental Weaknesses. (The elements that do 2X damage to the enemy)
Elemental Resistance. (The elements that do 0.5X damage to the enemy)
Elemental Absorptions. (The elements that heal the enemy)
Elemental Immunities. (The elements that do not affect the enemy)
Location. (Where the enemy is fought)
Steal. (What you can steal from the enemy)
Drop. (What the enemy drops)
Morph. (The morph of the enemy)
Abilities. (A list of the enemy's different attacks)
Enemy Skill. (The skills that can be learnt from the enemy)
Status Immunity. (The status ailments that the enemy is not affected by)
Summary. (A brief explanation about that enemy)

I want all of the 'un-fought' enemies to be ??? and for the bestiary info to be on more than one page if all the info does not fit. Also, if its possible, could there be a sprite of a book with its pages turning over and over again in the top left corner of the bestiary?
Thanks!
9
Script Requests / Extra in-game Menu choices.
June 02, 2010, 03:25:43 am
Does anyone know how to make extra options for the in-game menu? Like a bestiary, config, ect. I have seen people use this kind of thing in their projects, but to be honest I have no idea how they do it.

For example: The in-game menu starts off with your items, save, equip, ect. How can I add something to it? And is it possible to take away the save option entirely?

If a script like this already exists, please post a link, or if you can do it without a script, please post how.
(The options I want the in-game menu to have are: Inventory, Equipment, Status, Journal, Options, Extras and Quit.)

Thanks!
10
New Projects / Rithulian Pass RPG
May 26, 2010, 07:32:54 am
I am in the process of making a project called Rithulian Pass. I may or may not actually finish this project, but I'm making a start and so far its turning out alright! The game is set in a large world known as Rithulian and is set in Medieval times. It is based on a novel I wrote about four years ago and I always wanted to make a game of it, and found RMXP. So far I don't have much information on it, if it is a successful project, its going to take a very long time to finish, as I don't really have that much time on my hands. But I'm planning to make a massive map, full of different cities and dungeons that you can access, I am also planning on making most of the sprites and maybe some tilesets. The game will most likely use the classic battle system and be based around its storyline. I'm also thinking about adding humor to my game by adding a couple of funny Easter Eggs, hidden throughout the game hehe.

If there is anything you want me to include, if you think it'll make my game better, please tell me in a reply!

Storyline: I'm trying to make my whole story into one game (There are four books altogether) but this is some of the story line:

Introduction:
The game begins, in the past to the main part of the game. You control the "Seven Sacred Knights" of Rithulian (The characters don't actually serve much purpose in the game) and you are at war against eight beasts. You encounter battles with the beasts but fail, until an eighth knight joins you. You then kill all of the fiends and the three "Serpents of the Sky" (Which act as the "guardians" to the beasts) attack you. The battle is now impossible, and the serpents wipe you out. It then enters a "mini cutscene" where the knights die and the eight weapons that each of them possess are taken back to a city in West Rithulian called Riyu. During the introduction, it shows the present, and the eight weapons (the only weapons powerful enough to defeat the Serpents) are stolen. The Serpents then use the weapon's magic to revive the eight beasts.

Chapter 1:
You begin Chapter 1 as a fifteen year old boy named Arten. (Who turns sixteen the next day) Arten is the son of Royal knight, Captain Roger, and lives in the city of Riyu. Arten goes to a meeting outside of Riyu's castle and finds out, his father is sent to retrieve the eight weapons. His father gets to Epshontaurus, where the first weapon is held, and gets killed by a servant of the beasts. The serpents then realize that Riyu's forces may be too powerful for them so they flood the city in darkness. Fortunately, Arten and his two friends, Hensal and Larcra were wandering the woods at the time. As soon as Arten found his father's dead body, the three companions set out to retrieve the eight weapons and defeat the serpents!

If you want, I will release more info over time, but I think I will make every chapter in a new continent of Rithulian, the Western Rithulian continent, (Where you begin) the Eastern Continent, the Central Rithulian Continent, the Jhontass Rithulian Continent, the Oreia Rithulian Continent, The Northern Ice Caps Continent, the Leista Continent and the final continent of Carcolcalon. I also wish to make more things to do in the "post game," like allowing you to go to the Southern Ice caps, travel to Rithulian's surrounding Islands and enter the Underground Tunnels of Anorihia! (Anorihia is like old Rithulian, it is where the people of Rithulian first lived before moving to the surface. I have also made an entire language for the Anorihian residents! I may have a link, showing the whole language in the later developement of the game)

Wish me luck!