Extras Menu by Hellfire Dragon
Version: 1.0
Type: Extra :D
IntroductionUm... nothing much to say. It adds an extras menu, so you can have unlockables like a gallery, cheats, etc.
Features
- Allows unlockable extras
- Add whatever you want to it; basically it's up to you what extras you give to the players
ScreenshotsEvented Title Screen, includes audio.
(http://i40.tinypic.com/spgglx.png)
You could make look better by re-sizing the choices box with the UMS if you wanted
DemoDownload V1.0 - Sendspace (http://www.sendspace.com/file/1tygxq)
InstructionsChange to suit your needs. I just included a gallery example.
Credits and Thanks
- Hellfire Dragon
- I don't know who made the intro script; I just found it in my script folder :P No comments or anything, except one on how to launch it fullscreen. No credits or anything :uhm:
Author's NotesReport any bugs & etc. here
I see you used a title screen skip was it mine? I havent posted it in the RGSS but I had posted for a request. I should post it to get moved to database.
Anyways there wasnt a graphics folder in the demo so I couldnt view the pictures.
If you don't mind fixing your spelling and grammar mistakes along with providing a screenshot of /what/ the menu looks like, I'd be happy to DB this.
Telling me to
QuoteThink of a menu with a list of extras for your game...
doesn't really give me a clear picture... lol
same here and I would like to see how the picture gallery works. Do you just use arrows to navigate through the pictures
Press Left go to a picturr or press Right? Or does it even have that feature in it. Does it just show one picture in each book? Details please details.
:<_<: Forgot the pics... I'll update :)
@G_G There's 2 choices, next and back, I probably should've included a previous :P
Also it's an example I really didn't pay much attention to it :|
EDIT: Updated
Its easy to implement a button press. You should include this in a parallel prcess.
if Left Button is being pressed
if $game_variables[0001:Picture] == 0
$game_variables[0001:Picture] = 10
else
$game_variables[0001:Picture] -=1
end
else
if Right Button is being pressed
if $game_variables[0001:Picture] == 10
$game_variables[0001:Picture] = 0
else
$game_varaibles[0001:Picture] += 1
end
end
Then in another parallel process have some branches to check the variables
if $game_varaibles[0001:Picture] == 0
Show Picture Fighter 01
end
if $game_variables[0001:Picture] == 1
Show Picture Fighter 02
end
Ecetera Ecetera
This is set up so it can display 11 pictures in each book.
Editted only to fix grammar mistakes.
*goes to move*
Can you please fix the url? it's down... thanks :) :)