QuoteOn the contrary. I went through a similar experience. And I really had to get over that shit. xD This is one of the reasons why I didn't like him as a person. In a way he reminded me of my own mistakes which I had casted off myself a long time ago.
Ok, so you dislike him for the same reason I do XD Because I didn't have time to come up with a personality for him, I just wrote a slightly exaggerated version of myself from a few years ago. So seeing what a little brat I was after I got dumped ticks me off a bit
At the time, it felt totally justified. But now it's just like "GAH! Stop it! You're not the only one that matters, idiot!"
QuoteAh, ok then. I thought you misspelled "toyed" since T and Y are close on a QUERTY keyboard. xD
I see how you see that lol. I DID write yold instead of told once, so I see why you'd think that (Especially when toyed works in context) BTW, what did you think of his father? I tried not to make him a total douche. I was just going for...I dunno, stern? It's not a huge deal, because his only role in the plot is as a catalyst to get Lee to become a Reaper. I just wonder how he came off to people. I watched all of Tyrion Lannister's talks with his children to get inspiration on how to write that kinda character XD
QuoteI guess it shows that you put the most effort into him. When he asked who I thought was the sexiest, I picked him, lol! Bros gotta stick together. xD
You picked the best option XD Whenever visual novels give me that option, I ALWAYS pick the guy
Gives the best reactions. And i'm still debating whether or not Aiden is actually gay or not. Because particularly with how he reacts to Edmund at the end makes me wonder. I'm leaning towards more of him being desperate for someone he can connect with (as he hasn't had much real human bonding), but I'm not sure XD Guess I'll leave it up to the player what they think he is.
QuoteSo originally there was going to be an ending with destroying the heart, but you changed it to be just the same ending? As I said, I didn't expect everybody to be dead if I shoot the heart. I expected a plot twist there. Like a bit of a melancholic ending. Something in the lines of "they lived on, but things would never be the same". Not all endings have to be either good or bad. xD
Well if shooting the heart fixes everything AND is the easy way out, then it just makes Lee an idiot rather than a hero if he sacrifices himself for the world
But man, do you know how much of a shift it is for me letting people choose what they do? I'm used to writing novels. It already makes me cringe to leave the ending to the end user
(reference your awesome gif to see why XD)
QuoteEither that or maybe switch things around a bit. You could make it so that Fayte triggered it, because she was in contact with Lee, but without Lee it wouldn't have worked.
Or that the process of transformation starts earlier than actually agreeing to do it. That people make up their mind way before they are presented with the actual choice. That would also fuck with the concept of choice and free will which is a bit of a theme in the game and give players even more food for thought.
Those are some good ideas. I'm gonna have to mull over them when revising the script. (which I need to write down somewhere so I can revise it outside the textboxes
It's hard to read through the event window)
QuoteO_o I just checked. Level 9 and I have 6 of them. I had no idea. xD Yeah, a "new skill learned" notification would have cleared that up. Though, I think that I did once make the skill menu appear later in the game with SHIFT+O and there was only one (level 3 or 4 maybe?).
I think at level three, you learn "refresh" (weak cure). It's green, so it probably blended into the background a bit XD I'll make sure to have a bit more fanfare when you learn a new skill. In the final version of the game, you'll get to choose what to put your points into (increase HP by 20,increase SP by 20, increase HP regen rate, increase SP regen rate), so I think I'll have the level up not do anything until the player is out of battle (killed all the enemies on screen). Then it will bring up a little box that says "one or more members of your party are ready to level up. Are you ready to allocate their skill points?" or something, after which it takes you to a level up result screen that tells you who leveled up, what they learned, etc. Then it takes you to the point allocation screen (which will be layed out similarly to the upgrade screen)
QuoteOoooh, that's actually a pretty good idea. Yeah, maybe you should have mentioned that somewhere. xD I don't think any other besides status needs explaining since you kinda already did explain all of them.
lol, glad you like it. The idea came from when I was playing persona. It bugged me that I had to go to the "time will pass if you hang out with them" to check my relationship status.
I wanted to be able to see a quick overview in the menu.
QuoteThey actually didn't interest me that much. I'm more interested in this whole "everything is thoughts" thing. But that's just me. I'm sure other people would appreciate it.
Finding out about them would be part of "investigating the world" option. They're a bit less bland if you know more about them, XD What makes them interesting is a certain implication of how everything in Reverie is basically the same thing.
QuoteActually upgrading the original to upgrade the copy sound like a pretty good idea. It also makes a lot of sense since it's supposed to be a mental copy.
Alright sweet! That shouldn't even be very hard to do.
QuoteOr maybe some little plot extras or foreshadowing as well. Or just general lore.
Yeah, I'd recognize "Endout's head" anywhere. xD
Ah, so that's why it stuck out to you XD I forgot you used that sprite in CP
And ok. I was going to have you able to examine the stained glass windows to get little bits of trivia about each Reaper (aside from the one on the bottom left, as that's actually a magical girl from my favorite anime >.> I was just going to have it make a little reference to the show, or have him be like "I've never been quite sure who this is. But she looks...familiar somehow.") So I guess my plans were in line with what you were hoping for XD If only I'd just had more time, eh?
QuoteIf you were just out of time to implement them, then I forgive you. xD
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