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Messages - Soul

1
RPG Maker Scripts / Re: MV Window_Selectable
December 18, 2015, 04:49:15 am
The cursor is drawn in each of the windows differently depending on the item being selected. You can isolate a function that resembles the original but adjust the rectangle value.

Check this part:


Window_Selectable.prototype.itemRect = function(index) {
    var rect = new Rectangle();
    var maxCols = this.maxCols();
    rect.width = this.itemWidth();
    rect.height = this.itemHeight();
    rect.x = index % maxCols * (rect.width + this.spacing()) - this._scrollX;
    rect.y = Math.floor(index / maxCols) * rect.height - this._scrollY;
    return rect;
};


look at how rect.width is being drawn. It is drawn based on the width of the item it is being selected at.
2
Awakening Special Skill Cut In
Authors: Soulpour777
Version: 1.0
Type: Battle and Graphic Utility
Key Term: Battle Add On



Introduction

Do you wish to show a cutin image when a special skill is cast? This plugin allows you to do that, with two different types, the sliding and the classic static image.



Features


  • Special Skill Cut In Scene




Screenshots





Demo

Download from my site: https://soulxregalia.wordpress.com/2015/11/23/rmv-awakening-special-skill-cut-in/

Or get a direct download here: https://dl.dropboxusercontent.com/u/36246420/RMMV%20JS%20PLugins/RMV%20-%20Awakening%20Special%20Skill%20Cutin.rar



Script
In the Demo



Instructions

Please look at the help file how to set it up.



Compatibility

Compatible with all scripts.



Credits and Thanks


  • Author - Soulpour777




Author's Notes

If you are going to use my scripts, please adhere to my terms of use:
https://soulxregalia.wordpress.com/terms-of-use/