Instead of town maps, my game will have the player enter houses and other areas directly from the world map, like in Chrono Trigger. I want an event that displays the name of the area when the player is next it, but the name disappears when the player walks away.
The only way I can figure out to do this is by surrounding the entrance event with events that erase the image... which is fine I guess, but I feel like there must be a more elegant way to do this without cluttering the map with so many events for each entrance.
The only way I can figure out to do this is by surrounding the entrance event with events that erase the image... which is fine I guess, but I feel like there must be a more elegant way to do this without cluttering the map with so many events for each entrance.