I'm a bit confused about how to use this script . The instructions is not clear.
I have made an event with <template> in it. Then is it possible to key in the event to be copy-pasted to all maps? Or do I still have to make a new event and call the script to duplicate the template event?
Incidentally I just tried playtesting from a save file and it gives me NoMethodError. The line in question says:
I suppose that means the script has not detected a template yet if I run from a save file? It doesn't occur when I start a new game, I just don't understand what to do with this script and how do I use the template?
Also if this is not the best script to use, if there's alternatives I'll take it too. What I need is to have a certain event to be copy-pasted into ALL maps, without having to manually copy-paste the event into all the maps. Preferrably if it could be scripted into the main scripts somewhere, it would be great.
I have made an event with <template> in it. Then is it possible to key in the event to be copy-pasted to all maps? Or do I still have to make a new event and call the script to duplicate the template event?
Incidentally I just tried playtesting from a save file and it gives me NoMethodError. The line in question says:
@saved_events[@map_id] ||= []
I suppose that means the script has not detected a template yet if I run from a save file? It doesn't occur when I start a new game, I just don't understand what to do with this script and how do I use the template?
Also if this is not the best script to use, if there's alternatives I'll take it too. What I need is to have a certain event to be copy-pasted into ALL maps, without having to manually copy-paste the event into all the maps. Preferrably if it could be scripted into the main scripts somewhere, it would be great.