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Topics - Loveless

1
Welcome! / Hello again.
March 07, 2015, 10:22:25 pm
Hello again you beautiful people. I'm confident none of you remember me as I never actually ended up contributing anything or sharing progress on any of my projects back when I first signed up after a good deal of lurking. I, of course, returned to lurking a month or so ago and am now rejoining you all, to some extent, while I rekindle the flames of this previously unfruitful hobby. Since I happen to have a ridiculous amount of free time on my hands thanks to my current educational pursuits I figure why not waste some of it being creative.

I doubt I'll be sharing any of my work any time soon due to the standards I set for myself and my work, I hope that I'll eventually get around to showing something at least remotely interesting to you guys. I'll probably end up asking for opinions on some different systems (Mostly rewrites of old scripts that I think had potential like Mode7) I'm working on to see how the more experienced believe things should be done.
2
General Discussion / Mode 7 & BABS?
October 22, 2013, 10:23:43 am
Before I do it all myself, I'd like to ask if anyone has ever managed to get BABS to work properly with Mode 7 or a script like it. Though I won't be using Mode 7 myself, the script I've created is largely based on it so I'd love to have an example to reference when making them compatible.
3
General Discussion / Conditional Blocking
October 27, 2012, 03:27:11 pm
So, I plan on making an Blizz-ABS add on that allows something I call conditional blocking. This is sort of a revamp for the defend option that Blizz-ABS offers. It's basically going add things such as timed blocking. This means to successfully block you'll have to defend within a short time frame surrounding the moment your character is actually hit. For example, to block an enemies jab you'd have to wait until the jab is about to connect before you defend. This'll activate a sort of stun on the opponent which gives you the opportunity to counter-attack. The conditional part is basically the fact that this won't always work. There'll be certain moves that can't be fully blocked or can't be blocked at all.

Just wanted to hear everyone elses thoughts on the idea.
4
Welcome! / Hi.
October 19, 2012, 06:47:31 pm
Hello all, I'm one of those lurkers that finally decided to make an account. I've been lurking since late 2008 while I learned how to script in Ruby. I kind of always liked this forum because of the amount of people who use RMXP which is my current RM of choice.I'll eventually start contributing with scripts but for now I feel I need to work on a few things first. Anyways, nice to meet you all... well I've been watching all of you for a while now but it's nice that you finally get to meet me :).