[XP] Chaos Rage Limit System

Started by Blizzard, January 09, 2008, 03:47:55 pm

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anagura.raziel

August 12, 2009, 01:21:10 am #200 Last Edit: August 12, 2009, 01:57:28 am by anagura.raziel
Thanks heaps. I had a hunch it was something incredibly simple like that.
It stopped the error but now the move doesn't appear, probably due to me tampering with everything trying to figure it out on my own. I'll try and fix it.
EDIT: Ok, it's fixed. I can both USE the limits and change them, but I had to reduce slhp_consume even more. Also how do I set it up so that characters start off without being able to use a limit and has to 'learn' it later on? I'm guess it's something like my previous problem. an autorun event at the beginning of the game that calls the same script but with no values or something?

Also if someone could help me with this:
QuoteOne more problem: I noticed slhp_consume rate couldn't go over 50% (when it does, the move just doesn't appear), is there anyway to have it so that you can use it no matter how much HP you have (even at 100%), but then it reduces your HP to 1?

Blizzard

I thought I fixed that problem. I'll look into it.

I didn't implement it so you can change anything else than the skill ID and the name. That includes activating and deactivating SL. I'll change that in a future version.
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anagura.raziel

Ok, so it can't be done then (yet). Atleast I know I should stop trying. Thanks for all of your help. Lookin' foward to the next release. Keep up the good work.

Rose Guardian

I have used this script before but know for some reason when I call this $game_actors[1].learn_cd(5) to a deffernt charcter other than actor 1 like $game_actors[3].learn_cd(86) it gives the CD skill to actor one but it won't give the CD skill to actor 2,3,4,5,6,7 or 8 and I never had this problem before.  Please help I really want more than one character to have a CD transfromation skill.  I cannot figure out why it's suddenly doing this.

Aqua

Are you show you enabled CD transforms to actors 2-8 and not just 1?

Rose Guardian

August 27, 2009, 10:56:54 pm #205 Last Edit: August 27, 2009, 10:58:09 pm by Rose Guardian
Yes Aqua I did enable CD transforms to actors 2-8 and not just 1 and it's not giving 2-8 the CD skills for some reason.

Blizzard

I'm not sure why this is happening. A demo would help.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Rose Guardian

August 28, 2009, 09:53:05 am #207 Last Edit: August 28, 2009, 09:54:09 am by Rose Guardian
Here is a demo of the problem I'm having I only have two maps the openning of my game and a test map I set up to make sure things were working correctly. You will notice that on the test map I called
$game_actors[1].learn_cd(5) $game_actors[3].learn_cd(86) and $game_actors[4].learn_cd(87) but it only gave actor 1 their CD skill and not the other two theirs for some reason.  NOTE: Download the file as soon as possible File Dropper doesn't keep files very long.

http://www.filedropper.com/bloodyrage

Blizzard

I'm getting the main page over and over. :/ Upload it on www.sendspace.com.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Rose Guardian

Sorry but for some reason my internet securiy which is still McAfee won't let me upload at Send Space for some odd reason.  It only let's me upload at green sites.  I know it counts as bad security and sometimes I want to delete McAfee then delete the recycle bin because of how annoying it can be. However I cannot aford any other secruity right now. So just get it from Mediafire they keep files a very long time.

http://www.mediafire.com/?mkzv0qz5nn2

Blizzard

You didn't configure the costs and conditions for CD. :P
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Rose Guardian

I'm sorry can you give me a more detailed explanation I'm a little confused?

Blizzard

You didn't configure the script. I can't get more detailed than this statement.

#::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
# START Soul Limit / Chaos Drive Database
#
#   This is your Soul Limit/Chaos Drive Database. Below you can configure the
#   Special attack and the command name of the Soul Limit. You can also
#   configure the conditions that need to be met to allow the usage of Soul
#   Limit and Chaos Drive. Use following syntax to setup the Soul Limit for
#   each character:
#
#   when ACTOR_ID
#     limit_name = 'NAME'
#     limit_id = SKILL_ID
#     slsr_rate = VAL1
#     slhp_rate = VAL2
#     slsp_rate = VAL3
#     slsr_consume = VAL4
#     slhp_consume = VAL5
#     slsp_consume = VAL6
#     cdsr_rate = VAL7
#     cdhp_rate = VAL8
#     cdsp_rate = VAL9
#     cdsr_consume = VALa
#     cdhp_consume = VALb
#     cdsp_consume = VALc
#     allow_suicide = BOOL
#
#   ACTOR_ID - the ID of the character in the normal database
#   NAME     - the name the limit command should have
#   SKILL_ID - the ID of the Soul Limit skill in the normal database
#   VAL1     - minimum SR (in %) needed to make the Soul Limit skill available
#   VAL2     - maximum HP (in %) needed to make the Soul Limit skill available
#   VAL3     - maximum SP (in %) needed to make the Soul Limit skill available
#   VAL4     - SR (in %) cunsumed if Soul Limit is used
#   VAL5     - HP (in %) cunsumed if Soul Limit is used
#   VAL6     - SP (in %) cunsumed if Soul Limit is used
#   VAL7     - minimum SR (in %) needed to make the Chaos Drive skills available
#   VAL8     - maximum HP (in %) needed to make the Chaos Drive skills available
#   VAL9     - maximum SP (in %) needed to make the Chaos Drive skills available
#   VALa     - SR (in %) cunsumed if Chaos Drive is used
#   VALb     - HP (in %) cunsumed if Chaos Drive is used
#   VALc     - SP (in %) cunsumed if Chaos Drive is used
#   BOOL     - true or false
#
#   Example:
#   
#   when 2
#     limit_name = "Saturn Cannon"
#     limit_id = 101
#     slsr_rate = 80
#     slhp_rate = 50
#     slsp_rate = 100
#     slsr_consume = -10
#     slhp_consume = 10
#     slsp_consume = 50
#     cdsr_rate = 0
#     cdhp_rate = 10
#     cdsp_rate = 10
#     cdsr_consume = 0
#     cdhp_consume = 0
#     cdsp_consume = 10
#     allow_suicide = false
#
#  (let's say skill number 101 is called "Last Judgement")
#
#   Character number 2 needs minimum 80% SR, his HP must be less than or equal
#   to 50% and his SP must be less than or equal to 100% (in other words, SP
#   don't affect the availability of the SL skill of character number 2). If he
#   uses the Soul Limit command displayed as "Saturn Cannon", he will use the
#   skill "Last Judgement" (ID number 101). He will gain 10% of his maximum SR,
#   lose 10% of his maximum HP and lose 50% of his maximum SP. If his HP are
#   less than or equal to 10% he will not die, but his HP will only decrease to
#   1. Chaos drive can be used if the HP and SP are 10% or lower. If used, 10%
#   SP of the using actor will be consumed. If you are not using either SL or
#   CD, you can just skip configuring those numbers.
#
# Side-notes:
#   
#   The VAL values can be from 0 to 100 (since it is in %). Every value over
#   100 is automatically limited to 100. Negative values will cause stat
#   gaining instead of losing. (You can create skills, that heal the user AND
#   attack the enemies without a common event call). If you set the values
#   VAL1, VAL2 and/or VAL3 to a negative number, this character will have no
#   Soul Limit.
#
# Notes:
#   
#   - you have the possibility to i.e. set a command to "Bahamut", but the
#     actual skill name that will be displayed during its animation will be
#     "Giga Flare" (does not work in Blizz-ABS)
#   - to change a Soul Limit skill during the game read the instructions at the
#     beginning of the script
#   - do not set it up that way that the user dies from using a Chaos Drive. It
#     might bug your game. Best is to let using a CD skill not consume any HP.
#::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
    when 1
      limit_name = "Devastator"
      limit_id = 79
      slsr_rate = 20
      slhp_rate = 50
      slsp_rate = 100
      slsr_consume = 20
      slhp_consume = 0
      slsp_consume = 0
      cdsr_rate = 0
      cdhp_rate = 100
      cdsp_rate = 100
      cdsr_consume = 0
      cdhp_consume = 0
      cdsp_consume = 0
      allow_suicide = false
    when 2
      limit_name = "Summon Proximus"
      limit_id = 80
      slsr_rate = 100
      slhp_rate = 100
      slsp_rate = 100
      slsr_consume = 20
      slhp_consume = 0
      slsp_consume = 0
      cdsr_rate = 20
      cdhp_rate = 100
      cdsp_rate = 100
      cdsr_consume = 100
      cdhp_consume = 0
      cdsp_consume = 0
      allow_suicide = true
#::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
# END Soul Limit / Chaos Drive Database
#::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Rose Guardian

Thank you it works with other characters now.

rpgmakerfanhaha

It is a headache.The chaos drive and thing s cannot work.I want to change the button of the chaos skill and drive to other buttons as my battle choice is to the right and the trigger is right.Where can I change the button?Please reply ASAP.Oh ya when I press the trigger button it shows an error that the line 1198 in the script cannot work wat thingy.Please help.

Blizzard

You are using a custom command window which is not compatible with this script. Ask the scripter who made it to make his window compatible.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Holyrapid

Hey, Blizzy. I was wondering if it could be made so that you´d only stay tranformed for a certain time, and that transforming wouldn´t consume all of the %s, but it would instead become a timer, that when it runs out, you´d automatically reverse back. It would still grow from being hit.

Blizzard

Quote from: Pyhankoski on October 07, 2009, 04:46:10 am
I was wondering if it could be made so that you´d only stay tranformed for a certain time,


Make the state go away after X turns. -_-

Quote from: Pyhankoski on October 07, 2009, 04:46:10 am
that transforming wouldn´t consume all of the %s, but it would instead become a timer, that when it runs out, you´d automatically reverse back. It would still grow from being hit.


Script it yourself. This a WAY too specific feature for a generic system.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

ShadowPierce

->Will this work on Nortos' 3 man CBS?  :???:

Please & thanks!!! ^^



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Quote from: Blizzard on February 16, 2011, 03:44:48 pmThere you go. It's the proof that SDK is crap. It's incompatible with itself.
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Blizzard

There's no reason why it shouldn't.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.