Hi, I'm using an RM Flash script to show movies in rpg maker xp, and I want to show a movie before my title screen. I was wondering if I can use the Advanced Title Screen script to do this and if so, how would I manage it? I would like it to play the movie first thing, and then once it ends go to title screen, and then if you stay on title screen long enough to go back to playing the movie. I see in the script there is something about 'calling a scene', like it says here in the configuration:
def _SCENE_LINK(command_index)
# Configure here any scenes you would like to link to the Title screen. You
# must first configure the name of the command in COMMANDS. After that, just
# fill in the name of the scene for the proper index. Any command index left
# undefined will be assumed to be a 'Shutdown' option.
# ex. when 2 then Scene_MyOptions
# Will make the third command (index starts at 0) start the defined scene.
# Do not configue anything for index 0 or 1. It will not work. They are
# reserved for 'New Game' and 'Continue'.
Does that mean it will go to a map where I can set up the movie event? If so, can you clarify how I would do that? Can anyone help me with this? Or will I need a different script?
def _SCENE_LINK(command_index)
# Configure here any scenes you would like to link to the Title screen. You
# must first configure the name of the command in COMMANDS. After that, just
# fill in the name of the scene for the proper index. Any command index left
# undefined will be assumed to be a 'Shutdown' option.
# ex. when 2 then Scene_MyOptions
# Will make the third command (index starts at 0) start the defined scene.
# Do not configue anything for index 0 or 1. It will not work. They are
# reserved for 'New Game' and 'Continue'.
Does that mean it will go to a map where I can set up the movie event? If so, can you clarify how I would do that? Can anyone help me with this? Or will I need a different script?