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Topics - mobiusclimber

1
Troubleshooting / Help / Blizz-ABS Mouse Control?
July 01, 2018, 01:51:03 pm
Could someone possibly walk me through, step by step, what I need to do to get mouse control with Blizz-ABS? I've tried to figure it out but I just can't. There are two different scripts that have to do with mouse control but I don't know which to use or how to use them, since they both say they require something else to work and I end up just going around in circles trying to figure it out. What do I need? How do I get it working? I found a script for a mouse, but it doesn't seem to work for much beyond selecting from a menu.
2
Hopefully someone can walk me through this so I can see what I'm doing wrong. To start with, I can't get enemies to die when hit. They don't have the tag that makes them impervious. Not really sure what I'm doing wrong. I did change the variable number in the plugin, but for the most part, I just copied all the code out of the demo while making small changes. For instance, I just used premade animations instead of making new ones (I will at some point, I just wanted to get things set up first). Is there another place where I need to change the variable number besides in the plugin itself? Or is it something else? Am I using the wrong code for the "custom move" in the event itself? Which leads me to my next question...

How do I set it up so that the enemies both shoot projectiles and move towards the player. I'm trying to set up a horizontal shmup and don't want all/most of the enemies to be stationary.

On a similar note, how do I make it so that the player can only shoot in one direction, straight ahead, regardless of which direction is pushed. (The player ship's sprite always looks ahead regardless of which direction it is pushed in.)

Sorry if these are all simple things that I just am too n00b to understand. I don't know Javascript (or any scripting language) so parts of this plugin are tough for me to really understand.
3
Welcome! / New Kid In Front Of The Computer
May 14, 2018, 03:16:49 pm
Hi, I'm new to the forums and just wanted to say "hi." So... hi.

Ummm... about me? Besides the fact that I make references to things no one is gonna get? Uh.... let's see...

Been working on RM projects since the PS1 game, but only recently started work on PC ones. I'm currently making games in FES, XP and MV. They are all fuggin complicated and will take the rest of my life to finish, I'm sure. One is so complicated, I'm thinking in terms of dividing into parts and chapters (with each chapter featuring a different protagonist and setting). I dunno why I get myself into this kinda nonsense. I really wanted to make a short game to just show off my writing in the hopes of attracting artists and programmers. Yeah... not gonna happen. XD I'm still getting a feel for XP and MV. I had hoped to port my first FES game to either XP or MV (since I can't still work on it due to hitting a bug that locked me out of editing), but I can't seem to figure them out yet and it really seems like a lot of the things that are simple to do on FES are difficult to do on XP or MV. Ah well... maybe if/when I finish the other game I'm making on FES, I'll just redo the first one.

What else do ya wanna know? :D