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Topics - d_a_renoir

1
I'm a bit confused about how to use this script . The instructions is not clear.

I have made an event with <template> in it. Then is it possible to key in the event to be copy-pasted to all maps? Or do I still have to make a new event and call the script to duplicate the template event?

Incidentally I just tried playtesting from a save file and it gives me NoMethodError. The line in question says:
@saved_events[@map_id] ||= []

I suppose that means the script has not detected a template yet if I run from a save file? It doesn't occur when I start a new game, I just don't understand what to do with this script and how do I use the template?

Also if this is not the best script to use, if there's alternatives I'll take it too. What I need is to have a certain event to be copy-pasted into ALL maps, without having to manually copy-paste the event into all the maps. Preferrably if it could be scripted into the main scripts somewhere, it would be great.
2
I have a map display script, and I want the map name to say "???" until you talk to somebody who tells you where you are. I browsed all over but I can't find anything?
I saw modern algebra's script that allows you to manually rename maps, but that's not what I want to do, and I don't know enough about RGSS2 to know how to modify it.