GG's QuestlogV 2.3 (Script Version 3.0)
Programmed by MRoeDesignsAboutRewritten in Visual Studio 2010, slightly better UI, and bug fixes.
Screenshot(http://mroedesigns.webs.com/dat/ss.png)
Download LinkDirect Link (http://mroedesigns.webs.com/dat/Quest%20Log%20Config%202.3.rar) - V 2.3
Known BugsQuest IDs that are out of sequence (1, 2, 3, 12)
may be erased, or moved to the first open ID. (1,2,3,4)
Very nice! *goes to add link* I love the compact layout. I'm actually going to be redoing my Quest script it'll have new features and stuff. I was thinking about doing a config program. Maybe instead you could just upgrade this one or something. I love it :3
EDIT: Its funny, I made a config app for another persons quest script too (for vx though) yet too lazy to do one for my script xD
Thanks! Glad to see you like it :D
I was originally going to add a few options like changing the text displayed in the quest log, but I didn't really think it was necessary. When you upgrade, just let me know and I'll be more than happy to make a new one if people find it useful. I make configs for scripts like this a lot just to make it easier on myself, but this was the first one I thought others might actually use.
Nice! Shame I don't use GG's quest long, but another that keeps thing's all together.
ie.
Quest[0] = ["quest title","quest givers name","quest description","reward"]
Quest[1] = ["quest title","quest givers name","quest description","reward"]
etc.
It was easier for me as GG's how everything is split I was mixing quests up when going back to edit some. >.>;;;
Yup, that's the exact reason I made this script. Makes it easier than trying to find / change each part for a single quest in the script.
That was his scrips only flaw and why I went with this other. I'd switch if he changed it but I already edited and customized this other and interrogated it into my game. ^^;
My new ones gonna be a lot better. :3
how soon are ya thinkin GG?
2-4 weeks. Maybe earlier. It takes a lot to get me going.
Here's someting to get you going.
I have 7 days before I poof. Get it done before then so I can enjoy it.
GET TO WORK.
Quote from: game_guy on July 22, 2011, 01:07:50 am
2-4 weeks. Maybe earlier. It takes a lot to get me going.
I know the feeling. Like I said, let me know and I'll take a look at it 8)
I get this error when trying to open it:
Component 'tabctl32.ocx' or one of its dependencies not correctly registered: a file is missing or invalid
Using vista?
It's a VB file, you can download it if you want, google search it. Unfortunately this program was lost when my old laptop was stolen
Quote from: mroedesigns on January 13, 2012, 02:46:26 pm
Using vista?
It's a VB file, you can download it if you want, google search it. Unfortunately this program was lost when my old laptop was stolen
I am using Windows XP
Version 2 is up. At the moment, there's probably a dll or two that I need to put in there, but I have no way to test what they would be. Let me know if you get any RTE's or anything like that.
A couple things not to do.
Dont try to load a list, if you haven't saved one yet.
Make sure to click an ID number before applying it, or an old one will likely be replaced.
Runs just fine for me, but then again I have all the runtime files and stuff already installed so I'm not sure if you'll need any other dlls.
Good to know. No script errors either? I tested it of course, but you never know
Didn't run into any. ^_^ Nice job by the way.
Thanks! Pretty simple really, only 4 subs :p one to apply data to the local array, one to get data from the array. One to save the array to a file, and one to load the file into the array. :D
Much love for this <3
I get an error: Script 'Quest Log' line 87: SyntaxError occurred.
Line 87 is:
when 1 then return "Palace"
EDIT: When you generate the script, it generates it twice (probably if pushed twice)
@Fut: Try delete the spaces in front of that line. @Mroe: Are you generating spaces with your program or actual tabs?
Quote from: Futendra on January 17, 2012, 03:47:28 am
EDIT: When you generate the script, it generates it twice (probably if pushed twice)
Yeah, I forgot to have it clear that textbox. :facepalm: Make sure its empty before you generate the script.
And I'm using spaces, not tabs.
Can you fix the bug that causes my error in V2.1?
I cannot for the life of me figure out why its giving syntax errors. I makes no sense at all.
EDIT: Oh! The description!
def self.qdescription(id)
case id
when 1 then return "Test"
end
return " # only one set of quotations.
end
Quote from: game_guy on January 17, 2012, 08:58:33 am
I cannot for the life of me figure out why its giving syntax errors. I makes no sense at all.
EDIT: Oh! The description!
def self.qdescription(id)
case id
when 1 then return "Test"
end
return " # only one set of quotations.
end
I fixed that and still get errors??
The method "qname" does it too.
Weird.. I wonder why it's doing that for you, but not for GG? :???:
I'll look into it
Edit ::
Weird that you didn't get errors from that yesterday GG, but it's all fixed now. So is the error with it printing the script twice.
Quote from: mroedesigns on January 17, 2012, 02:57:30 pm
Weird.. I wonder why it's doing that for you, but not for GG? :???:
I'll look into it
Edit ::
Weird that you didn't get errors from that yesterday GG, but it's all fixed now. So is the error with it printing the script twice.
There is a bug with loading, it messes up the order
Now I get an error at line 278 which is:
:facepalm: I'm too tired to be doing this.
Try 2.3
Quote from: mroedesigns on January 17, 2012, 03:51:56 pm
:facepalm: I'm too tired to be doing this.
Try 2.3
Now it only loads 1...
Im going to sleep so leave it for tomorrow :)
:???: I just tried it and it's loading all of them for me. Did you skip any IDs?