Chaos Project

Featured Projects => Advanced RPG Creator => ARC Reactor Engine => Topic started by: Ryex on October 24, 2011, 04:13:56 pm

Title: More than three tilemap layers in version 1
Post by: Ryex on October 24, 2011, 04:13:56 pm
I know that our current implementation of the Tilemap class only uses three layers. But why? making the Tilemap draw as many layers as are present in the z dimension of the Table would allow us to create 1, 2, 3, 4, 5 layer maps in the first version without breaking RGSS functionality.
Title: Re: More than three tilemap layers in version 1
Post by: Blizzard on October 24, 2011, 04:14:59 pm
Make that a task and assign it to me. I'll take care of it.

I totally forgot about that.