Chaos Project

RPG Maker => RPG Maker Scripts => Script Requests => Topic started by: Cal RPG MGS on November 06, 2011, 04:30:16 pm

Title: [XP] [BLIZZ ABS] Sileneced weapons
Post by: Cal RPG MGS on November 06, 2011, 04:30:16 pm
Is it possible to have sileneced weapons in blizz abs, as my game uses just guns and i would like to add some tactical game play to make the game more interesting, and if so is there or could some body create a script please.

Thank you in advanced Cal :)
Title: Re: [XP] [BLIZZ ABS] Sileneced weapons
Post by: LiTTleDRAgo on November 06, 2011, 09:52:57 pm
silence = mute ?

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(http://i.imgur.com/LXB4B.jpg)
Title: Re: [XP] [BLIZZ ABS] Sileneced weapons
Post by: Blizzard on November 07, 2011, 02:11:38 am
He meant weapons that don't trigger enemy awareness when used, not weapons that inflict the status effect silence.
Title: Re: [XP] [BLIZZ ABS] Sileneced weapons
Post by: Cal RPG MGS on November 07, 2011, 04:40:32 pm
Yep your right blizzard.
Title: Re: [XP] [BLIZZ ABS] Sileneced weapons
Post by: Boba Fett Link on November 07, 2011, 06:09:39 pm
In Babs, enemies respond to the player when the player comes into hearing or visual range. Correct me if I'm wrong, but attacking (ie firing a gun) outside of an enemy's hearing\visual range would not make the enemy aware of the player. So what you really need is a way to make attacking with certain weapons make enemies respond.
Title: Re: [XP] [BLIZZ ABS] Sileneced weapons
Post by: Fantasist on November 08, 2011, 01:06:19 am
QuoteSo what you really need is a way to make attacking with certain weapons make enemies respond.

Isn't that what happens by default? When you attack with a weapon in their hearing/seeing range, they come rushing at you to kick your arse. I think  what he needs is for enemies to ignore attacks made by certain stealth weapons, like silenced guns or daggers maybe. I'm not familiar with the latest Blizz-ABS, but I would think such feature or a viable work around is already implemented. @Cal: Recheck the documentation to see if you've missed anything.

EDIT: I didn't find anything.
Title: Re: [XP] [BLIZZ ABS] Sileneced weapons
Post by: Boba Fett Link on November 08, 2011, 03:40:38 pm
Quote from: Fantasist on November 08, 2011, 01:06:19 am
QuoteSo what you really need is a way to make attacking with certain weapons make enemies respond.

Isn't that what happens by default? When you attack with a weapon in their hearing/seeing range, they come rushing at you to kick your arse.


You don't have to attack in their hearing/visual range. All you have to do is enter the range.
Title: Re: [XP] [BLIZZ ABS] Sileneced weapons
Post by: Blizzard on November 08, 2011, 05:19:03 pm
If you sneak inside their hearing range, they won't spot you or if walk within their perception range without doing anything (but staying outside of the hearing range and the seeing range), they won't spot you either.
Title: Re: [XP] [BLIZZ ABS] Sileneced weapons
Post by: Cal RPG MGS on March 11, 2012, 08:29:16 am
Sorry for the big ass bump, i had a new computer and have had to set every thing up.

The thing is that the hearing range is high to make it harder but later in the game you acquire weapons with silencers, so i need the enemy to be unable to here the shots or the weapons E.G weapon id 12,13 and 32,33.