Chaos Project

RPG Maker => Event Systems => Event System Requests => Topic started by: Calintz on June 18, 2008, 08:09:18 pm

Title: Making characters follow...
Post by: Calintz on June 18, 2008, 08:09:18 pm
Hey everyone, Calintz needs help!!

I have been having this problem as long as I can remember. I can not get events to follow other events without glitches. I decided to avoid this kind of thing for some time now, but now I really need to understand how this is achieved. Does anyone have any suggestions on how this is done?? I've seen it done in a lot of games made by other people, (including CP) and I feel it's time I learned how to do it.

By this, I mean having characters follow one another, or an object.

Do most people who do this use a Caterpillar script?? If so...CAN THIS BE DONE WITHOUT A CATERPILLAR SCRIPT??
Title: Re: Making characters follow...
Post by: Aqua on June 18, 2008, 08:22:40 pm
Um... you can event it using variables and conditionals... lol
If you don't have 8-directional movement.  It's sooooooo easy.
If you do, then it gets a little more complicated.

Screenie of eventing for non-8dir:
Ignore the self-switch.  And this is if you wanna be able to talk to the caterpillar guy.
(http://img444.imageshack.us/img444/7885/caterpillarom1.png)
Title: Re: Making characters follow...
Post by: Calintz on June 18, 2008, 10:30:51 pm
Awesome!!
I understand this. Thank you a lot Aqua. I'll power you up for helping me.
Title: Re: Making characters follow...
Post by: Aqua on June 18, 2008, 10:35:54 pm
Hehe no problem. 
Eventing is probably the only thing that I'm good at with RMXP other than Frankenspritng. XD

Call me if you need more help ;)
Title: Re: Making characters follow...
Post by: Calintz on June 18, 2008, 11:29:22 pm
I'll be sure to do that.