I created a new parameter for actors, but this stat is outside the editor's system.
Theoretically, is there a way to use a script call to rename a system word like the one chosen for Defense and Magic Defense, Strength or Dexterity?
I'm not too savvy with scripting yet as I am still learning but I believe I can handle the rest if somebody could help me with this script call. If you have any questions for me regarding this I'd really appreciate those as well. I realize that I may be lacking information here but I can clear that up if you ask. I'm not sure what else to put here so I'll just leave it at that for now.
:huh:
$data_system.words.atk = "Power"
$data_system.words.str = "Physical"
$data_system.words.dex = "Insight"
etc.
I don't understand what the purpose of this is. Why would you want to change the name of an attribute later in the game? Or am I missing the point?
What I was thinking was if I could rename one of the OLD parameters with the code I figured I could assign a name to the new parameter I made with the code you just provided, but after I thought about it, I'm not sure I'd be able to name a "fictional" parameter I created. The game would probably freak out with me trying to rename something that doesn't exist.
Thank you for the help KK20! I just couldn't think of the format I needed to use for the script call. I appreciate the help : )