Chaos Project

Featured Projects => Advanced RPG Creator => ARC Welder => Topic started by: ForeverZer0 on July 14, 2012, 07:29:16 pm

Title: ARCed.NET
Post by: ForeverZer0 on July 14, 2012, 07:29:16 pm
ARCed.NET




Overview
As Blizzard has already mentioned, a Microsoft .NET version of the editor will be released as a precursor to the cross-platform version written in Python. This implementation is primarily being built for the Legacy edition as a means to get out a public release, since .NET-based applications can be rapidly developed. Since the .NET Framework is Windows platform dependent, this application will be as well, but fear not, this is not meant to be the "official" version of ARCed, more of just a tie-me-over until the cross-platform implementation is complete.

As I already mentioned, this editor is being built for the purpose of the "Legacy" edition of ARC. If you are not sure of what "Legacy is, it basically a version that is RMXP emulation, but with a few of the features the full ARC engine at your disposal as well. In essence, it is merely a improved version of RMXP, with better performance, and some cool extras. The full release will be loaded with more goodies, but Legacy basically provides a means to pick up where you left off with your RMXP project and continue development.

As was already mentioned in Blizzard's announcement, ARCed.NET will require some dependencies to be installed on the host machine in order to run:


You do not need to install these ahead of time, the ARCed.NET installer will install them for you if they are not present on your machine, but ARCed.NET also has the ability to run portably from a USB stick or folder anywhere on your hard drive, so you may opt to install them and simply run the application in place of using the ARCed.NET installer. The XNA Redistributable dependency may not be required by release time, but currently it is, so I have included here. As the editor approaches BETA, I will be refining builds to hopefully limit the dependencies to only the .NET Framework.



Features
As I mentioned, although the Legacy edition is more or less an RMXP emulator, there are still a number of improvements that were made, merely because of restrictions that were placed on you in RMXP's editor. These restrictions have been removed, and some new features that you always wanted in the RMXP version have been added. Here is a list of some of the CURRENT features that have already been included:





Release
I do not want to give a definitive release date just yet, but it will likely be within one month (mid-August). ARCed.NET is nearing BETA, with only two somewhat "large" things left to implement (map editor and event builder) before final tweaking and improving begins. The map editor is pretty easy, just requires a fair amount of code, and the same can be said of the event builder. For the first release, it will likely be not much more than what RMXP has, but it is possible I will come up with something a bit more user-friendly and have implemented before them. No guarantees.



Screenshots/Videos
Spoiler: ShowHide
Haha, not yet. Will make some within the next day or so.
Title: Re: ARCed.NET
Post by: Kirye on July 14, 2012, 10:23:21 pm
Sweet! I can't wait to try this out. Good luck on everything guys, and know that we're rooting for you everyday!
Title: Re: ARCed.NET
Post by: DarknessSurrounds on July 15, 2012, 03:08:54 am
This is great news!  I'm eagerly awaiting this.  Great job guys!
Title: Re: ARCed.NET
Post by: khkramer on September 08, 2012, 08:59:17 am
Any updates on this?
Title: Re: ARCed.NET
Post by: ForeverZer0 on September 08, 2012, 12:20:04 pm
Nah, not yet. I've been a bit lazy on this for the past few weeks. :P
Title: Re: ARCed.NET
Post by: GAX on September 09, 2012, 06:52:49 pm
F0 need reminder tazing?