I'm trying to set up an enemy that fires projectiles from the other side of the map. Unfortunately, the projectiles will only fire if the enemy is on screen (but the SEs I have in the move route play no matter where you are on the map). I've added \eal to the events name and then turned off ABSEAL on the map, yet neither of them worked. Any suggestions on how to make it work?
Projectiles are removed once they leave the screen. That can't be changed unless you edit the script.
Ah, I see...