General rpg maker discussion time....
I have to do this. I decided to get back into Rpg maker XP just to make a Mario game, lmao. I'm going to use Atoa/Enu's sideview battle system just because I've used it before and know how it works.
I've stumbled upon the ultimate resource kit for Mario RMXP and not that 2d stuff --if I want a 2d Mario, I'd be better off relearning how to use game maker (it's been years) and meh... That's going to be a pain.
I find it funny because a while back when I was a n00b, I tried to make one using blizz-abs. If only I would've thought of giving Mario some kind of hammer. It would've worked then.
That aside, I don't care about anything fancy --though I want to play something I would like to enjoy (since I"m a crazy big Mario fan) so don't expect the works. I'm going to use scripts on this site like tons and stats distribution system. I got some tilesets, but I can't post these nor distribute them. Gotta beg the author XD.
But it matters not because I got them.
That aside, for laughs, I just named the game Super Mario Crimson. Why? Who the hell knows xD?
But that is just a working title btw. And besides, if I wanted to make a post about the game, this isn't the right forum for it. My point of this post is that,
sideview battle systems like Atoa/Enu's for a Mario game = curiosity to see how it turns out. Just because...
Also.. added in Disney's Mulan: "Make a man out of you" xD
I'd like to see how the sideview+Mario thing turns out. :^_^':
Quote from: Loveless on November 04, 2012, 02:22:14 pm
I'd like to see how the sideview+Mario thing turns out. :^_^':
So far, so good. Here's a screenie. Doesn't it look nice? Sure, it could be improved, but you gotta admit it looks okay.
(http://i50.tinypic.com/33mr2nl.jpg)
I'll make a real thread later
That's pretty good props for the idea!
Now you need to find a good sideview combat system that let's you do jumping attacks and such :P
You can also take ideas from the mario rpg gba game which uses a sideview battle system for animations and enemies.
Actually I think a turn based system would be pretty easy to event, but you would have to do a lot of setting up before you could use it.