I have managed to change the font by adding this to the main script:
Font.default_name = ["Arial"] # Edit as you see fit.
Font.default_size = 22 # Edit as you see fit.
How ever, now i need a way to change the font in-game since i want a custom font on the title, and another as a speaking font...
BUMP
go into scene title, and add your code to change the font to the "command_new_game" method and the "on_load_success" method in scene load?
Thanks for the help, though i got help from another site, and ended up installing a Custom Message System Called Ace Message System...