Chaos Project

RPG Maker => General Discussion => Troubleshooting / Help => Topic started by: Spoolie on December 24, 2012, 01:19:53 am

Title: Event dissapering by another event.
Post by: Spoolie on December 24, 2012, 01:19:53 am
So basically I have this enemy. I want a animation to play on the enemy when the player steps over a different event, and then the enemy to vanish. How can this be done? I have been sitting at my computer trying out different things.


Thanks for everyone that has been helping me
Title: Re: Event dissapering by another event.
Post by: KK20 on December 24, 2012, 01:55:17 am
Play the animation over the event and, using a Move Route, change the opacity of the event slowly (Opacity = 223, Wait 2 frames, Opacity = 191, Wait 2 frames, etc). It is also optional to put a 'Wait for Move Completion' directly after.
Title: Re: Event dissapering by another event.
Post by: Spoolie on December 24, 2012, 06:40:02 pm
Quote from: KK20 on December 24, 2012, 01:55:17 am
Play the animation over the event and, using a Move Route, change the opacity of the event slowly (Opacity = 223, Wait 2 frames, Opacity = 191, Wait 2 frames, etc). It is also optional to put a 'Wait for Move Completion' directly after.


LOL! This was so simple, I just overlooked it. Thanks man