Chaos Project

RPG Maker => General Discussion => Topic started by: Tapout on March 20, 2013, 12:47:21 am

Title: Rpg Maker XP full screen problem
Post by: Tapout on March 20, 2013, 12:47:21 am
I truly apologize if this issue has been addressed before. But I have been searching for an answer for weeks now, and have found lots of other full screen issues but nothing that touches on what I'm dealing with.

I am using Rpg Maker XP. My desktop resolution is 1680x1050. When I press alt+enter to enter full screen mode the top and bottom of the screen gets clipped. It's not so much of a bother on the maps because I can adjust things fine to compensate. But in my inventory screen and during battles I lose a lot of information. Here are some screenshots to show what I'm talking about...

(http://i50.photobucket.com/albums/f332/ta2x360/Rmxp.jpg)

(http://i50.photobucket.com/albums/f332/ta2x360/Rmxp1.jpg)

Any help will be greatly appreciated!!

Sorry if the images are too small, I can resize them if needed.
Title: Re: Rpg Maker XP full screen problem
Post by: Heretic86 on March 20, 2013, 03:23:03 pm
RMXP really only gets one default resolution when it goes fullscreen.  This might not be your computer at all, but your MONITOR.  Different resolutions on monitors sometimes require that you adjust your Monitor to show the entire picture.  Keep in mind that when I say Monitor, that does NOT mean computer settings for that Monitor, but on the Monitor itself to adjust picture size and shape.  H for Horizontal and V for Vertial.  You might be getting clipped there.
Title: Re: Rpg Maker XP full screen problem
Post by: Tapout on March 20, 2013, 05:59:41 pm
Almost thought that was going to work. The horizontal is fine, it's the vertical that is off. But it doesn't re-size right. It either takes more off the top or the bottom. It's like I need a free transform option to re-size the whole window. Thanks for the advice though :)
Title: Re: Rpg Maker XP full screen problem
Post by: Heretic86 on March 20, 2013, 08:33:33 pm
Is it possible your monitor doesnt support 640x480?  I cant imagine why it shouldnt.  Um, maybe try changing display refresh rate as monitors usually go 640x480 @60Hz and a different setting fro 75Hz as well...
Title: Re: Rpg Maker XP full screen problem
Post by: Zexion on March 20, 2013, 09:27:37 pm
Also, try changing the DPI settings. If you don't know what that is, either google it or I'll tell you how to change it for w7.

Right click on the desktop, and go to resolution.
You should be at: Control Panel > All Control Panel Items > Display > Resolution. Click on display and make sure it is at 100% not 125%.

Changed DPI settings can cause problems in some programs.
Title: Re: Rpg Maker XP full screen problem
Post by: Tapout on March 21, 2013, 03:53:29 am
That's my problem. My monitor does not support 640x480 resolution  :facepalm:
I have a Viewsonic VX1940w, so I looked it up and found this comment in the feedback...

Cons: Does not support 640x480 @ 60hz. It displays the video but cuts off the top and bottom of the screen and there is no options for vertical size. Tech support said "it does change your settings on your video card". I use this monitor for computer repair so I can't change video resolutions when in BIOS or windows installer. I think its a glitch by viewsonic since it works fin at 75hz.

Makes more sense now that I know this.
It won't let me change from 60hz to 75hz either. I'm making this game for other people to play anyways. So I'm assuming that full screen should work on most other monitors? It's just mine that's being a pain.
Title: Re: Rpg Maker XP full screen problem
Post by: Seltzer Cole on March 22, 2013, 10:37:36 am
Quote from: Tapout on March 20, 2013, 12:47:21 am


I had issues with going full screen also until I found this script.

Quote#==============================================================================
# ** Main
#------------------------------------------------------------------------------
#  After defining each class, actual processing begins here.
#==============================================================================

begin
  if $full == nil
$showm = Win32API.new 'user32', 'keybd_event', %w(l l l l), ''
$showm.call(18,0,0,0)
$showm.call(13,0,0,0)
$showm.call(13,0,2,0)
$showm.call(18,0,2,0)
$full = 1
end
  # Prepare for transition
  Graphics.freeze
  # Make scene object (title screen)
  $scene = Scene_Title.new
  # Call main method as long as $scene is effective
  while $scene != nil
    $scene.main
  end
  # Fade out
  Graphics.transition(20)
rescue Errno::ENOENT
  # Supplement Errno::ENOENT exception
  # If unable to open file, display message and end
  filename = $!.message.sub("No such file or directory - ", "")
  print("Unable to find file #{filename}.")
end


You simply go to your script database, go to MAIN at the bottom, and replace everything with what I just posted. Make sure to back up what you originally had in MAIN first in case this script screws you over. But it worked for me flawlessly. If the game you are playing is one you downloaded and you cannot edit it then this script is obviously worthless so... Good luck.
Title: Re: Rpg Maker XP full screen problem
Post by: Tapout on March 22, 2013, 09:42:32 pm
@Seltzer. That is an awesome script to start the game out in full screen without having to press alt+enter and I thank you for that. But it still clips the top and bottom off my screen.  This is a game I have created myself, so I'm going to upload it and try it from a friends computer and see if they have the same issue.

I believe it's a problem with my monitor now. It just doesn't support 640x480 resolution. I don't even have the option of 640x480 in my display settings. Thanks for all the help though guys. I appreciate the fast responses.