Im just curious if there is any way to pull this off. Say I had an event that I wanted to move directly to a location. The event would move over say 4 tiles and up 1 tile. The way it moves currently is go move one of the 8 directions, up, down, left, right, or diagonals. Is it possible to just have the event move in a straight line from point A to point B?
You would have to change how RMXP handles movement. But yes, this is technically possible.
Blizz, wouldnt you have something like this for Blizz-ABS already, like some sort of Auto Targetting Projectile, like Magic Missle that just hits the closest target Auto-*ahem*-Magically?
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Okay, think I could talk someone into writing a script to do this? I can do it myself, but, hopefully this should be challenging enough for up-and-coming scripters to get in some good practice...
What you want is Pixel Movement (one script) with Pathfinding (another script).
They both exist like a bazillion times in the script world.
Unless I misinterpreted what you meant.
I just wanted something to allow direct movement from point A to point B, no pathfinding, but something that doesnt move in one of the 8 directions. Say you wanted to move from X-10, y-10 to x-12,y-17 in a straight line. Straight here doesnt meaning that movement is limited only to the X or Y axis. Think of it like a variation of Jump, but without the curve...
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Nevermind. I already wrote one. But it still might be interesting to see what other people come up with...