Is it possible to make a script, or a set of events that would allow random quests?
Like: There is an adventurers guild. When you enter the guildhall and talk to the person in there he presents you with a few random quests that you can undertake. Everytime you enter the guildhall there will be different quests.
Pretty much like in Children of Mana for NDS.
No, there isn't, you have to make an event, as well as random variables.
Maybe there might be a script for 'Get X of the same item and come back when your done'
Other then that, everything can be done with event.
Quote from: mumerus on July 20, 2008, 12:12:16 pm
No, there isn't, you have to make an event, as well as random variables.
Maybe there might be a script for 'Get X of the same item and come back when your done'
Other then that, everything can be done with event.
Hm, alright.
Change Variable: 001 Class Rand 1-3
Conditional Branch: Variable 001 == 1
>Change Actor Class: Main = Class 1
End
Conditional Branch: Variable 001 == 2
>Change Actor Class: Main = Class 2
End
Conditional Branch: Variable 001 == 3
>Change Actor Class: Main = Class 3
End
Change Self Switch A
That should do it. Just have a parallel process event go right after you start your game to determine your character class.
Neat, thanks ^^