Chaos Project

RPG Maker => Event Systems => Event System Requests => Topic started by: Rymdpotatis on July 20, 2008, 11:33:09 am

Title: [RESOLVED] Random jobs?
Post by: Rymdpotatis on July 20, 2008, 11:33:09 am
Is it possible to make a script, or a set of events that would allow random quests?
Like: There is an adventurers guild. When you enter the guildhall and talk to the person in there he presents you with a few random quests that you can undertake. Everytime you enter the guildhall there will be different quests.
Pretty much like in Children of Mana for NDS.
Title: Re: Random jobs?
Post by: Punn on July 20, 2008, 12:12:16 pm
No, there isn't, you have to make an event, as well as random variables.
Maybe there might be a script for 'Get X of the same item and come back when your done'
Other then that, everything can be done with event.
Title: Re: Random jobs?
Post by: Rymdpotatis on July 20, 2008, 12:19:42 pm
Quote from: mumerus on July 20, 2008, 12:12:16 pm
No, there isn't, you have to make an event, as well as random variables.
Maybe there might be a script for 'Get X of the same item and come back when your done'
Other then that, everything can be done with event.




Hm, alright.
Title: Re: Random jobs?
Post by: Phasedscar on July 20, 2008, 01:34:07 pm
Change Variable: 001 Class Rand 1-3
Conditional Branch: Variable 001 == 1
>Change Actor Class: Main = Class 1
End
Conditional Branch: Variable 001 == 2
>Change Actor Class: Main = Class 2
End
Conditional Branch: Variable 001 == 3
>Change Actor Class: Main = Class 3
End
Change Self Switch A


That should do it.  Just have a parallel process event go right after you start your game to determine your character class.
Title: Re: Random jobs?
Post by: Rymdpotatis on July 21, 2008, 02:06:40 pm
Neat, thanks ^^