Hello guys, I'm trying to make monster in blizz that attack the player faster, and don't stop attack to stay walking on map, i want he goes at the player and attack attack attack, but i'm having no luck :(
How can I make it?
Quote from: KK20 on December 23, 2012, 09:57:25 pm
lol got bored and found out where it happens. Part 2, Line ~6295
char.move_away_random(ai.target, false, ai.act.range)
Comment that out.
I tried replacing that with a move_toward but it still moved weird.
I think this was at the time of v2.84 so you will have to CTRL + F for that line in v2.85. It stops the enemy from doing the "attack, back away from counter attacks, walk forward and attempt another attack, repeat" in the easiest way possible.
Quote from: gabriel vr on November 12, 2013, 04:31:19 pm
Hello guys, I'm trying to make monster in blizz that attack the player faster, and don't stop attack to stay walking on map, i want he goes at the player and attack attack attack, but i'm having no luck :(
How can I make it?
you can use move route custom to do it (look at winkio's blizz abs example game)