Hey everyone, I've got a quick help need.
Can anyone suggest script calls that would let me increase ATK and PDEF of a weapon? (I'm using blizz-abs).
Example: Main character is using a weapon with "FIXED" check. He conducts training. I want to increase ATK not STR. I am annoyed that rpg maker xp doesn't just stick with the basic stats of ATK, DEF, MAG, MDEF, SPEED.
Weapons already have an ATK property as well as a PDEF. Which is Physical Defense.
$data_weapons[ID].atk = 10
$data_weapons[ID].pdef = 10
Thanks, I appreciate it.
Keep in mind that this change doesn't get saved.
Ouch. So this is only a temporary boost? Well, good for transformations, but I guess I'll just have to find someway to increase only the core stats:
Attack and defense for the fixed weapon.
Save the weapon to Game_System, just modify the Scene_Save/Load script.
That's not really a good way either, because it will mess up saved games if the database weapons are changed.
I meant save the attack and defense properties and when he loads them, re-add them to whatever weapon he chooses.