Chaos Project

RPG Maker => RPG Maker Scripts => Script Requests => Topic started by: whitespirits on June 26, 2014, 06:53:20 am

Title: Taunt Spell
Post by: whitespirits on June 26, 2014, 06:53:20 am
Hi guys, so working with blizz abs on a MMO is very good, 1 thing i think would really make things interesting is adding a spell that pulls the monster to attack that specific character so a tank type character could be created? how possible is this or how easy?
Title: Re: Taunt Spell
Post by: Sylphe on July 02, 2014, 06:50:36 pm
I don't think it is hard to do... But I don't know what piece of code change either.
I think you must add 1 status : Taunt then...
You must find how is calculated the probability of a monster to attack your characters... and add sommething like
"if self.states.include?(TAUNT_id)
    probability to attack skills(TAUNT_ID).launcher +X  -Yeah you have to keep registered the launcher of the skill-
end "
well if you don't have ANY coding skill you may not understand any bit of what I said ._.
Title: Re: Taunt Spell
Post by: whitespirits on July 02, 2014, 07:58:45 pm
Not a clue lol, do u think u could do it?
Title: Re: Taunt Spell
Post by: Sylphe on July 03, 2014, 08:38:49 am
I can give it a try at least when I'm done with my F****NG WORLDMAP T_T (also I'm in vacation 1 week, from tomorrow so if I didn't do it today you'll have to way 1 week at least or ask someone else :s )