Chaos Project

RPG Maker => RPG Maker Scripts => Script Requests => Topic started by: GohanRocks922 on August 21, 2014, 10:38:30 pm

Title: EXP level 1 max Change
Post by: GohanRocks922 on August 21, 2014, 10:38:30 pm
Ok so is there any script that can change the max exp, it is to the next level like for example, My exp it is max to 50 i want it to be more than 50 Exp you have to go to next level also I am using rmxp!!!
Title: Re: EXP level 1 max Change
Post by: Zexion on August 22, 2014, 12:20:18 am
You can change this in the editor, in the actors tab. It's the one marked: "EXP Curve"
(http://puu.sh/b2KTr/970c1cde8e.png)
Title: Re: EXP level 1 max Change
Post by: GohanRocks922 on August 22, 2014, 01:29:30 am
i know but the max for level 1 is 50 i want it to be 250 Exp you need to Level up
Title: Re: EXP level 1 max Change
Post by: ForeverZer0 on August 22, 2014, 06:23:54 am
Not tested at all, but could probably be done with a script call:
$data_actors[ID].exp_basis = 250
$data_actors[ID].make_exp_list


I have no idea if that will actually work, but something along them lines.
Title: Re: EXP level 1 max Change
Post by: ArcaneAlchemy on August 22, 2014, 08:01:55 am
Yeah, it works. Just append this above main.

class Game_Actor < Game_Battler
alias blah_make_exp_list make_exp_list
def make_exp_list
actor = $data_actors[@actor_id]
actor.exp_basis = 250
blah_make_exp_list
end
end
Title: Re: EXP level 1 max Change
Post by: GohanRocks922 on August 22, 2014, 10:46:15 am
It works thank you
Title: Re: EXP level 1 max Change
Post by: GohanRocks922 on August 28, 2014, 09:55:38 pm
it laggs the system
Title: Re: EXP level 1 max Change
Post by: KK20 on August 29, 2014, 01:37:36 am
Impossible. Unless you're calling this piece of code every frame, which you shouldn't be, this has no effect on your game's performance.
Title: Re: EXP level 1 max Change
Post by: ArcaneAlchemy on September 19, 2014, 08:17:52 am
wuuuurd