Hey hey the subject is clear :D I want to make an animation (ex: heal) pop on the Title Screen on a specific location, do you know a way to do it without adding modules or something ? :3
I don't know if we can make an animation pop on something that's not necessarily a character/battler :/
and congratulations again KK20
lol thanks :D
If you're using the default title screen, you can add another RPG::Sprite object to it.
# inside 'def main', before the 'loop do'
@titleAnimation = RPG::Sprite.new
@titleAnimation.bitmap = Bitmap.new(WIDTH, HEIGHT)
@titleAnimation.x, @titleAnimation.y = X, Y
# After the Graphics.freeze
@titleAnimation.bitmap.dispose
@titleAnimation.dispose
Be sure to update your sprite in the update method:
And you can play your animation with:
@titleAnimation.animation($data_animations[ID], true)
How are you planning to use this?
Wow great thank you !! I changed the Scene_Title to make it more custom and I make some pictures move in a long loop so the animation freeze before the loop end. I think I have to put @titleAnimation.update at the end of this loop :)
I want 2 pictures appear in an animation : the first must appear in an explosion (it is the 2nd word of the name of my game) and the second ... I'm not sure by now I will try with what I can xD
I tried to frankenscript a script made to make an animation appear anywhere on the map/screen but I was only getting the sound ._.