This should be a common problem but I couldn't find a solution...
So, is there any way to have more than 1000 events in one map?
Do not plz D:
Agreed. The question that should really be addressed is why in the world do you even need more than 1000 events?
I guess it is possible to put more than 1000 on a map, but it would require some tricky scripting. Probably something like making a dummy map filled with the extra events already setup and then using appropriate calls when loading maps to "transfer" events from the dummy map to the real map in-game.
Haha, I see that this is a big problem then, I am still a bit surprised that not more people have this problem.
In the 2003 version I use a lot of events as a third layer etc and pass 1000 events often, hehe.
This time the main problem is that this is a small project and I really wanted everything to be on the same map, I guess I will have to split it
into two after all... it just seemed so convenient. Also I really like to have alot of small animals, drop effects when rain hit the ground etc. Another wasteful thing is
that I use events to block of the movement of NPCs.
Thanks for the help!
If it's not that big of a project, you should consider using Continuous Maps (http://forum.chaos-project.com/index.php?topic=5161.0). At a glance, it looks like you can use more than 1000 events on "one map".
Could also look at Restrict Tile Movement (http://forum.chaos-project.com/index.php/topic,14992.0.html) for situations where you don't need to put a bunch of blank events.
Thanks again, it really seems like I am in the right place to get help!
Both of those solutions sounds intresting but maybe a bit complicated, I should have thought about all of this beföre
making the entire map maybe... oh well, this is why I started with a small project, to learn from it!
Honestly, you are far more ahead to change your mapping style. Done correctly, there is little situations where you would require events at all, let alone that many. Every event creates a sprite, which needs updated. Having that many can seriously lag your game.