Chaos Project

RPG Maker => Projects / Games => New Projects => Topic started by: Spoofus on January 11, 2008, 02:46:43 pm

Title: WANDERER
Post by: Spoofus on January 11, 2008, 02:46:43 pm
well since this is the other forum might as well post a project that has been taking me awhile just on graphics alone  :D well here it is

WANDERER


the game:
have you noticed how most games to play out there have a major story line and very few side quest to keep you entertained? Well think of this game as sorta like Legend of Mana some quest you do have many quest that go with it to make a story line, and how you had pretty much the freedom to do the one you want when you want to.
So basically Wanderer is a game ment to play at your leisure without forgetting bits of the story line and such. So when i get this game done i hope you players will have fun with it  ;D


SCREENERS:
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(http://i59.photobucket.com/albums/g281/Spoofus/SCREEENERS.jpg)


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Jobs:
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Vagrant ( base Job )

Mercenary (req. lvl.15 in vagrant) a job for one who wants to know the ways of combat

Knight (req. lvl.25 in Mercenary) a pure Strength job

Blade (req. lvl.25 in Mercenary) a fast but powerful striking job

Acrobat (req. lvl.15 in vagrant) a job for those who are fast and nimble

Jester (req. lvl.25 in Acrobat) a job that utilizes the yo-yo as a deadly weapon

Ranger (req. lvl.25 in Acrobat) a job known for there dead on accuracy with a bow

Assist (req. lvl.15 in vagrant) a job that can defend there selfs and protect others

Bill Poster (req. lvl.25 in Assist) a job known for uncanny strength and the ability to empower themselves and allies

Ring Master (req.25 in Assist) a job that is known for the best supportive techniques

Magician (req. lvl.15 in vagrant) a job that cast spells to vanquish foes

Elementalist (req. lvl.25 in magician) a job that cast power magic of all the elements

Psy Keeper (req. lvl.25 in magician) a job that lays curses and status effects to crush a foes will to fight

Summoning Jobs:

Totem Tamer(req. lvl.50 in magician) a job where one has the ability to control the creatures of nature

Element Charmer(req. lvl.50 in magician) a job where a person is able to control the spirits of the elemnts and manifest them in a pysical form

Necromancer(req.lvl.20 in magician & lvl.20 in assist) a person who has the ability to control death and summons forth the remains of those who have fallen to do his/her's bidding

A Challenging class:

Trail Blazer(req. lvl.10 in vagrant & lvl.20 in merc.,assist,acrobat,magician)
         a person to is an expert of wandering the many paths of the world who has a keen sense of everythuing around hin or her.( can cast all basic skills of assist and magician,equips swords and assist armor)
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Weapon Types:
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1-Handed Sword (Merc.,Vagrant)
2-Handed Sword (Knight)
1-Handed Axe (Merc.,Vagrant)
2-Handed Axe (Knight)
Duel Sword (Blade)
Duel Axe (Blade)
Dagger (Acrobat)
Yo-Yo (Acrobat,Jester)
Bow (Ranger)
Knuckle (Assist,Bill Poster)
Stick (Assist,Ring Master)
Wand (Magician,Psy Keeper)
Staff (Magician,Elementalist)
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Job Skills:(will not reveal what they do just yet i will leave you in suspense lol)
Spoiler: ShowHide
Vagrant Skills:          Mercenary Skills:           Knight Skills:
First Aid                     Power Swing               Crush Blow
Multi Hit                     Cleave                       Mega Shield
Swirl Hit                     Empower Weapon         Whirl Strike
                                Flip Blade                    Mighty Force
                                Myst Shield                 Shock wave
                                                                 Beat Rush

Blade Skills:       Acrobat Skills:        Jester Skills:
Slice'n'Dice           Rapid Jab             Walk the Dog
Duel Mastery        Slip'n'Slide             Trip Line
Hawk Grace          Hamstring             Yo-yo Mastery
Falcon Slice          Blade Dance          Around the World
Double Wave        Double Duece         Killer Ace
Blade Typhoon                                 Gone Fishing
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Planned stuff:
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Pets(COMPLETED thanks to Susys) ( the pet system is gonna be rather nice i think i planned on giving the player only one pet egg that hatches into 1 of 6 random creatures each with their own style like magic,melee,speed, etc. i figured this way each player can end up with something different)
Guild Making (so players can recruit allies)
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Featured scripts:
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BLIZZ-ABS  ::) (duh)
BLIZZ CUSTOM STAT GROWING SYSTEM(may be changed to his stat distribution instead)
BLIZZ RO Job/Skill system
MOGhunter menu scrpits,shop and title scripts
and a script i been working on to have stat and level requirements for gear
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Featured Graphics:
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Pokemon YO  :D
and some RTP here and there
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Title: Re: WANDERER
Post by: Fantasist on January 11, 2008, 03:28:55 pm
I'm looking forward to this, a pokemon styled ABS game :)
And that freedom sounds good!
Title: Re: WANDERER
Post by: Vell on January 11, 2008, 03:37:26 pm
YAY FREEDOM! WOOTSSSSSSSSS *laughs*
Title: Re: WANDERER
Post by: Fantasist on January 11, 2008, 04:22:24 pm
Really, it's been ling since I played a pokemon game, and this brings back memories.

@Spoofus: Why didn't you resample the graphics to get rid of the pixels? Or did you want it that way?
Title: Re: WANDERER
Post by: Vell on January 11, 2008, 05:39:58 pm
lol, I have the most recent DS Pokemon Game and i beat it already, LOL
Title: Re: WANDERER
Post by: Spoofus on January 11, 2008, 05:50:17 pm
 ;D i wanted the graphics to look like that it makes it look rather nifty
Title: Re: WANDERER
Post by: Fantasist on January 11, 2008, 07:34:30 pm
I know, that's a good style :) Hm... this gives me an idea, but nvm.
Title: Re: WANDERER
Post by: Sally on January 11, 2008, 08:03:25 pm
lol... i think this will be one of the best Blizz-ABS games.
Title: Re: WANDERER
Post by: Nortos on January 12, 2008, 12:28:00 am
can't wait to see demo also love the sound of Freedom
Title: Re: WANDERER
Post by: Spoofus on January 12, 2008, 11:38:42 am
 :D why thank you all i been spending most of my time on graphics alone amking the weapon sets takes awhile to get them to look nice a decent  ;D

:Edit:
added the different jobs to can choose from
and added players lvl.1 stats and gear
and possible weapon types
Title: Re: WANDERER
Post by: Sally on January 12, 2008, 03:19:46 pm
nice update!


DONT UNDERESTIMATE POKEMON SPRITES!!! :)
Title: Re: WANDERER
Post by: Spoofus on January 12, 2008, 10:14:54 pm
hehe  ;D tank ya either tomarrow or monday i will have a small skill list for each job
i hope yall like my skills ( i personally like the jester skills i have so far some are named after yo-yo tricks ;) )
Title: Re: WANDERER
Post by: Sally on January 13, 2008, 12:13:17 am
if u need help with systems ur planning on useing tell me ill help you with them.
Title: Re: WANDERER
Post by: Spoofus on January 13, 2008, 05:04:48 pm
yeah i do need some help with the pet system
tomorrow i work at night so i will get more into with you


:EDIT:
added some job skills
2 new weapon types Duel Sword and Duel Axe
and added what job can use the weapon types too  ;D
Title: Re: WANDERER
Post by: Calintz on January 14, 2008, 09:51:23 pm
How did you get a-hold of those graphics!!
Title: Re: WANDERER
Post by: Spoofus on January 15, 2008, 10:34:23 am
if you want them i could send them to ya

:EDIT:
thanks to Susys the pet system is done
Title: Re: WANDERER
Post by: Nortos on January 17, 2008, 08:03:44 pm
you didn't have to edit that could of just done another post :P wouldn't be double post cos two days after
Title: Re: WANDERER
Post by: Spoofus on January 19, 2008, 02:31:37 pm
oh hehe  :D im used to editing my post cuase of other forums stupid ppl yell at for it
Title: Re: WANDERER
Post by: Blizzard on January 19, 2008, 02:38:12 pm
Quote from: FTS' sigDid you know

  • If you use SMF, you don't need to double post anymore when bumping. It will automatically bump your topic if your post was the very last and you edit it.
Title: Re: WANDERER
Post by: Nortos on January 19, 2008, 07:10:53 pm
o I didn't know that :)
Title: Re: WANDERER
Post by: Blizzard on January 19, 2008, 07:17:04 pm
Pft... Nobody ready siggies nowadays. >_>
Title: Re: WANDERER
Post by: Fantasist on January 19, 2008, 08:54:21 pm
Maybe larger fontsize and more attractive sigs be the solution? I'll try my hand at a makeover
:)
Title: Re: WANDERER
Post by: Spoofus on January 19, 2008, 09:04:40 pm
well on my game now, i have 130 common weapons,50 uncommon weapon, and 25 rare weapons..next i am gonna work on armors which will be a pain for all the classes   
:( but it must be done   :)
Title: Re: WANDERER
Post by: Fantasist on January 19, 2008, 09:21:47 pm
Wow, that's cool Spoofus, I'm in intial stages of databasing for my game right about now, so yeah, you just inspired me.
Title: Re: WANDERER
Post by: Spoofus on January 19, 2008, 10:04:21 pm
thanks i guess  ??? i write down equipment ideas and stuff when i am work where it is the dead season here. and i may add more eventually....oh and does anyone know of a script or anything that i can have 2 accecory slots instead of just 1

:edit:
make that for a boot and gauntlet categories
and 2 or 3 slots for accessories (one for Ring, one for Necklace, and the other Earring)
Title: Re: WANDERER
Post by: Nortos on January 20, 2008, 02:54:36 am
I've seen some around but can't point u to any sorry, also does each of those weapons have a different ABS graphic O.o
Title: Re: WANDERER
Post by: Fantasist on January 20, 2008, 02:16:50 pm
Good point about graphics.
I think that's among the most popular scripts found in RMXP.org. Multiple equipment slots.
Title: Re: WANDERER
Post by: Spoofus on January 20, 2008, 07:21:56 pm
i looked at the mutiple equipment slots and they look complicated to me lol


just looked at GUILLAUME777's multi equipment slots..and it is surprisingly easy to use
and i found a script that does the armor sets idea i had and it is pretty easy to use as well....
oh yeah 200 weapons now,100+ armors now,and 30+ accessories
Title: Re: WANDERER
Post by: Spoofus on January 29, 2008, 03:33:51 am
by the end of next week i should have a demo up for my testers
all i got to do is some mapping and do all the events etc. for some quest
Title: Re: WANDERER
Post by: Spoofus on February 25, 2008, 01:34:06 pm
i updated some of the character class added some summoning type class
and a class that can rpove a challenge to get :)
Title: Re: WANDERER
Post by: Calintz on February 25, 2008, 10:47:17 pm
Ooh...looking forward to it!!
Title: Re: WANDERER
Post by: Spoofus on February 26, 2008, 10:42:37 pm
i am planning some more classes to put in to give players something to work forward to

some class ideas:
Azure Knight
Dark Knight
Eagle Warrior
Panther Warrior
(elemental type)Sage
Title: Re: WANDERER
Post by: Calintz on February 28, 2008, 07:08:32 pm
Oooh, I like Eagle Warrior...
Title: Re: WANDERER
Post by: nerissya on February 29, 2008, 04:18:35 am
Dark Knight! *grin*
Title: Re: WANDERER
Post by: Spoofus on October 23, 2008, 06:48:54 pm
welp after a very long long time i can work on this game again sorry for not being able to work on it hardly
my old computer kept crashing and i got a new one this week so i decide to work on this and try to finish it
there is alot of changes i decided to make on it too i put them up as soon as i get more time too...
and i do need some help on character sets for it..i put it up in resource request if anyone wants to help out