Chaos Project

RPG Maker => RPG Maker Scripts => Topic started by: Ryex on August 28, 2008, 09:36:18 am

Title: custom batle menue?
Post by: Ryex on August 28, 2008, 09:36:18 am
I've been looking at Scene Battle and as far as I can tell. if you wan to make a menu for the battle system even if you modified the methods concerned with the menu you would sill end up modifying the initialize method. so unless it was simple a edit to the windows and not a rearrangement of the windows there would be no plug-and-play compatibility with anything else that modified Scene battles initialize method. basically for any other battle system the scripts would have to be merged.

am I right?

if I am I'll just make a custom Battle system and include so special fetchers other than the menu.
Title: Re: custom batle menue?
Post by: legacyblade on August 28, 2008, 02:43:31 pm
well you could just alias to add something to the initialize class
Title: Re: custom batle menue?
Post by: Berans on August 29, 2008, 12:00:52 am
@legacyblade
Yeah, but the Scene_Battle class is pretty complicated. Not all the window positioning is done in the initialize method from what I know, you'd have to alias a fair few methods if you want to do it right XD