Can it be done? I have a floating platform I want to be able to move, but if I set it up with a graphic from the current tile set and use the same stuff I'd use for an NPC (Random move route, Parallel Process) it doesn't go anywhere. I also tried setting it up as a new character sprite, but again it didn't move. I tried duplication the event with an NPC and it worked no problems.
So what am I doing wrong?
If you are using Blizz-ABS (which I don't know since you don't seem to have read this topic (http://forum.chaos-project.com/index.php?topic=29.0) even though it is stickied), you have to turn off the Autokill option in the Anti-Lag Configuration. It prevents the update of specific events.
I'm not using Blizz-ABS, that's why I didn't mention it. I wouldn't have thought I'd need to specify when I didn't use something. I'm not running an ABS. All I want to know if if I create an event with a graphic from a tileset or from a character set, can I make it move? In the event i've created a custom move route to move down 5 times and then up 5 times, repeat is set to on. It's a parallel process so it should run fine, yet it doesn't move. I don't think I can be any more specific than that.
have you placed any wait commands in it.
Quote from: shadonking on September 10, 2008, 07:42:18 pm
have you placed any wait commands in it.
Nope, just the movement ones.
Did you set the route in the Autonomous Movement and not as an event code?
I tried using a tileset as an event graphic and it works fine for me.