is there a way or script that can change the chance that gold is dropped just like the items.
e.g. 20% that the Ghost drops 30 gold etc
You can make an item that simulates that. Make a parallel process common event that checks if the item is in the inventory. If it is, subtract one item and add the corresponding gold value. You will need one item for each amount of gold.
ah i see, nice one
thanks blizz