I'm looking for a script that allows to make the following skills:
1. DoT (damage over time): the basic "poison" effect of RPG Maker XP s*ks. With damage over time spells u can set the amount of damage u want deal during X turns.
Example: 300 damage/10 turns, that means, that after each turn, the afflicted character suffers 30 damage.
Why is it better than the normal poison effect? Because u can apply DoTs on bosses as well since they dont deal damage based on their maximum health %.
2. HoT (healing over time): is works the same way as DoTs, but they heal HP instead.
HoTs and DoTs are well-known because of World of Warcraft, still I didnt found any script with this function. :P (RPG Maker 2003 had this function, but unfortunately it has been removed in XP.)
I dont know how hard it is to create, but it would a really useful thing.
The following functions would be nice:
1. Allow to have more DoT and HoT effect on a character.
2. Allow to have HoT and DoT at the same time.
3. Show each DoT's damage, each HoT's healing effect.
Thank you for your help guys! ;)
You basically need status effects that change the poison effect. Try searching the forum. I remember a few people asking me this lately, somebody maybe already made it. Best you try "World of Warcraft" as search term, they mentioned that. If you can't find it here, try a few other forums.
I didn't find anything related to this matter nor here nor in other bigger forums, unfortunately. :shy:
i would really like this system im rmvx, i am a big fan of world of warcraft :)
I'll be done making something within a couple of hours, hopefully (and that's if I get REALLY carried away!)
That's really great! Thanks a lot!!! :D :D :D
Another script with basis in a MMORPG, and I have to say I'm quite interested in the development of this one! Previously I had been using scripts, such as Yeyinde's Multiple Poison, but if I wanted multiple poison effects to stack in one battle (especially a boss fight!), I had to balance the system around multiple, weak poisons that took off a very small percentage of HP. I agree, being able induce a poison or regeneration effect that subtracts or restores a static amount of health is a very useful thing indeed.
I'm done with the script. You can find it here:
http://forum.chaos-project.com/index.php?topic=2481 (http://forum.chaos-project.com/index.php?topic=2481)
Thank you. Its the best news I got today. Im really happy for this. *.*