Chaos Project

RPG Maker => RPG Maker Scripts => Script Requests => Topic started by: Tazero on February 26, 2009, 08:04:59 pm

Title: Inentory RES
Post by: Tazero on February 26, 2009, 08:04:59 pm
Name: Metaknight
Request: An inventory script which uses the icons for a representation
Program: XP
Mockup: Resident Evil Inentory window
Other: It would be helpful if it was limited to 4 items and seperate inventory for each player


No screenies, No good sorry :'(
Basically Enemies won't stop when your looking through your items right? More realistic
Just an overlay no pausing inventory screen would be fine

NO PAUSING


Title: Re: Inentory RES
Post by: Aqua on February 26, 2009, 08:23:57 pm
Be more descriptive because, frankly, I (and maybe other people) have no idea what you want >.>
Title: Re: Inentory RES
Post by: Landith on February 26, 2009, 09:29:30 pm
What do you mean by "NO PAUSING"?
Also do you want it to be like a grid like in Resident Evil Games?
If so Modern Algebra made something almost exactly like Resident Evil Invetory on RMRK.net Here (http://rmrk.net/index.php/topic,22239.0.html).
Although it's buggy, I do believe he is improving it, either that or he is making one for RMVX... I'm not quite sure.
Title: Re: Inentory RES
Post by: Tazero on February 27, 2009, 06:57:54 am
Thanx yeah exactly like an active time battle with BABS
Title: Re: Inentory RES
Post by: Blizzard on February 27, 2009, 07:13:41 am
Consider it a menu on the map.
Title: Re: Inentory RES
Post by: tSwitch on February 27, 2009, 09:19:09 am
you know what would really help people?

screenshots.
Title: Re: Inentory RES
Post by: Tazero on February 27, 2009, 03:18:52 pm
I'll post some in a jiff