Chaos Project

RPG Maker => General Discussion => Topic started by: Spoofus on January 23, 2008, 07:48:36 pm

Title: some thing
Post by: Spoofus on January 23, 2008, 07:48:36 pm
so i was wondering how would i change the font size for my game?
sorry if it is dumb lol  :D
Title: Re: some thing
Post by: Nortos on January 23, 2008, 07:50:55 pm
Blizz's ultimate font override get it I think from addons or something or open up script editor and go to main and add in
Font.default_name = "YOUR FONT NAME"
Font.default_size = 15
Title: Re: some thing
Post by: Blizzard on January 23, 2008, 07:54:13 pm
You were faster. >_> *powers up*

Quote from: original postIn the main script. If you have one of the illegal versions you will find $fontface and $fontsize or $defaultfonttype and $defaultfontsize there, simply change them. If you have the legae version, under "begin" simply add

Font.default_size = 22


And mess around with the number. You can also change the font used by adding:

Font.default_name = 'Arial'

Title: Re: some thing
Post by: Nortos on January 23, 2008, 08:00:52 pm
ty :), btw I always wondered and never really looked at you're ultimate font override what's it for? because I know it's so easy to change font
Title: Re: some thing
Post by: Blizzard on January 23, 2008, 08:06:05 pm
Do you have PKE or Dynaemu? Delete the lines that say "self.contents.font.name = $fontface" in one of the window classes. Cross problem with legal-illegal version. My font override overrides the problem, allows it to change it ingame and save even it with the save file.
Title: Re: some thing
Post by: Nortos on January 23, 2008, 08:07:08 pm
nah got proper version was jw what the script did
Title: Re: some thing
Post by: Blizzard on January 23, 2008, 08:09:14 pm
Then add that line you were supposed to remove and watch what happens. As I said, my script prevents that. It's like a compatibility enhancement for legal-illegal RMXP versions and scripts. xD
Title: Re: some thing
Post by: Nortos on January 23, 2008, 08:13:01 pm
k pretty cool than :)
Title: Re: some thing
Post by: Spoofus on January 23, 2008, 08:16:27 pm
hey thank guys *powers yall up*
anyway do you all know of a good message system?
that looks better than the default one
but yeah thanks guys
Title: Re: some thing
Post by: Nortos on January 23, 2008, 08:18:40 pm
Ty :)

Best one I know is Ccoa's UMS found here  http://www.rpgrevolution.com/forums/Universal-Message-System-t7692.html (http://www.rpgrevolution.com/forums/Universal-Message-System-t7692.html)
Title: Re: some thing
Post by: Blizzard on January 24, 2008, 07:20:20 am
Yeah, I'd agree that ccoa's is the best UMS/AMS.
Title: Re: some thing
Post by: Calintz on January 24, 2008, 03:17:37 pm
Also, when using Blizz's Ultmiate Font Override, if you want to add bold or italic to the text...Add what I've bolded & Italicized in the script below.....Do the same thing for Italics...
Spoiler: ShowHide
class Game_System
 
  attr_accessor :bgm_volume
  attr_accessor :sfx_volume
  attr_accessor :cam
  attr_reader   :fontname
  attr_reader   :fontsize
  attr_reader   :fontbold
 
  alias init_storm_cms_later initialize
  def initialize
    init_storm_cms_later
    @bgm_volume = @sfx_volume = 100
    @cam = 0
    self.fontname = 'Papyrus'
    self.fontsize = 24
    self.fontbold = true
  end
 
  def fontname=(name)
    Font.default_name = $defaultfonttype = $fontface = @fontname = name
  end
   
  def fontsize=(size)
    Font.default_size = $defaultfontsize = $fontsize = @fontsize = size
  end
 
  def fontbold=(bold)
    Font.default_bold = $defaultfontbold = $fontbold = @fontbold = bold
  end


P.S. Agreed...Ccoa has the best!! I'm using it too...
Title: Re: some thing
Post by: Fantasist on January 25, 2008, 07:15:14 am
Quote$defaultfontbold = $fontbold

those two globals are not needed. for size and type, they were added because PKE has $defaultfonttype and $defaultfontsize and dyna has $fontface and $fontsize. You don't need to define them for bold and italics :)
Title: Re: some thing
Post by: Nortos on January 26, 2008, 03:47:55 am
sort of on topic what fonts do you guys prefer in games old cursive or easy to read or...?
Title: Re: some thing
Post by: Blizzard on January 26, 2008, 08:14:58 am
Even though I have several font options in my game, I mostly use Arial and only sometimes the Future font. But I like to see games that have a font that suits the game atmosphere, yet is not hard to read. :)
Title: Re: some thing
Post by: Fantasist on January 27, 2008, 01:37:57 am
QuoteI like to see games that have a font that suits the game atmosphere, yet is not hard to read.


Otherwise, I like easily readable fonts like Arial. And I hate Times New Roman >.<
Title: Re: some thing
Post by: Nortos on January 27, 2008, 06:06:33 am
I like Tahoma but only for status infos on charecters I wonder if cursive text font would fit in my games style or not it plays like a good old SNES rpg