Chaos Project

RPG Maker => RPG Maker Scripts => Script Troubleshooting => Topic started by: OracleGames on May 18, 2009, 09:49:29 pm

Title: [Resolved] Cant create "Critters"
Post by: OracleGames on May 18, 2009, 09:49:29 pm
when i put a critter on any of my maps...
Spoiler: ShowHide
(http://img149.imageshack.us/img149/2973/84374289.png)


I recieve this error

Spoiler: ShowHide
(http://img139.imageshack.us/img139/2157/67145040.png)



The scripts are untouched, the only thing i have changed:


i added:

HUD_OMIT = 0

to the Config module (part 1) and

def hide
    self.z = 0
  end

  def show
    self.z = 1000
  end

To the hud-class (part 3) and

if BlizzABS::Config::HUD_OMIT == 1 && @hud != nil
      @hud.hide
    elsif @hud != nil
      @hud.show
    end

To the check_huds def.
Title: Re: Cant create "Critters"
Post by: G_G on May 18, 2009, 09:57:27 pm
are you using the latest version? If so than you dont use \c
Title: Re: Cant create "Critters"
Post by: Aqua on May 18, 2009, 10:23:35 pm
If you have a problem with Blizz-ABS, feel free to post it within the Blizz-ABS thread instead of making a new one.

As of v2.5 with the alignment groups, critters and objects are no longer defined as \c or \o respectively.

You now always use \e and add a \g[GROUP_ID].

All of this is in the manual.
Title: Re: Cant create "Critters"
Post by: Landith on May 18, 2009, 10:28:08 pm
Also, the default Critter Alignment Group is \g[3]
So your event would look like:

EV002 \e[48] \g[3]

Please, read the manual next time before asking a question. Everytime, you update Blizz-ABS, at least open up the manual and see what's changed in the version history. That way people don't have to remind you to read the manual, or give you instructions.
Title: Re: Cant create "Critters"
Post by: OracleGames on May 19, 2009, 02:09:14 am
Yeah that seems to be the problem :P..
i guess i updated the Blizz ABS to the latest version but never noticed  the new alignment functions.
My bad for not reading the new manual.
sorry and thanks everybody ^_^