I am going to make a commercial game with Blizz ABS ( i have taken permission ) but i require a small modification of the script and i am no scripter
REQUIRED FEATURES :1) view and hearing range should be affected by variables like when variable 'x' has a
value 'y' view range =...... and hearing range=...... ( different view range values for
different enemies )
Ex : suppose enemy 1 and enemy 2 have ranges of 2,10 and 5,20 respectively (view,
hearing) then if a variable 'x' gets its value changed from 'z' to 'y' the both their view
ranges should be changed by a value 'a' and hearing by a value 'b'
Credits will be given
Thank you in advance
Um... I don't understand... O.o
You're throwing in variables into your example out of the blue...
Do you mean that the view and hearing ranges would vary directly based on a variable?
Well simply put i mean that you can change the view and hearing range of every enemy ingame using events based on the value of a variable
Like conditional branch-> is value of variable 'x' = 1234
if true view_range[enemy id]=5
hearing_range[enemy id]=8
else view_range[enemy id]=7
hearing_range[enemy id]=9
OR you could use a 'call script' or whatever as long as you can change it ingame (easier the better)
anybody??
Seems simple enough. Too bad I don't have any BlizzABS experience :/