Chaos Project

RPG Maker => RPG Maker Scripts => Script Requests => Topic started by: Subsonic_Noise on June 06, 2009, 06:42:01 pm

Title: [RESOLVED] Zelda Enemy Targeting System
Post by: Subsonic_Noise on June 06, 2009, 06:42:01 pm
Hi^^
For my game, Dystopia, I'll need a targeting sytem like in the 3D Zeldas, because I want fast paced battles without breaks and the default targeting system can't really
provide that. EDIT: WOW I really was tired. This is, of course, a request for BlizzABS.


What I am Requesting:
A Targeting System like in Zelda: Ocarina of Time etc. You target an enemy by pressing a button. An arrow will appear over his head and all the skills you are using will
automatcally target him. If you are too far away, you will get a message and, if possible, the skill range will appear over your character.  You should also be able to target
allies to do things like healing etc. Tárgeting should not affect allies, they should chose their target by themselves. It would also be nice if it would
automatically target an enemy if he attacks you and you have no enemy targeted and other gameplay-enhancing additions you come up with^^.

Scripts I am using:
Spoiler: ShowHide
Light and Shadow System
Particle System
Ccoa Weather
AMS
Slanted Bars
Text shadow
Autoswitcher
Credit Script
Ccoa Tileset Swap
Light Cones
Sprite_Mirror
F12 Pause
Swimming Script (I'll delete this, its not compatible with BABS)
Quicksave
More Layers
Chaos Project Debug

MOG Menu / Title Scripts

BlizzABS 1
BlizzABS 2
BlizzABS 3

Mog Animated HUD Script
Recharge Time
Touch Damage
Kill Count
Actor Change
Secondary Weapon

Dialogue from txt


Screenshots:
Spoiler: ShowHide
(http://wiimedia.ign.com/wii/image/article/745/745389/the-legend-of-zelda-twilight-princess-20061110104839431.jpg)


Other:
As my game is non-commercial I can't really pay you, but you will get full credit and, if you want, some delicious cookies.
Additionally, this would make BlizzABS even more superior to XAS. ^^

EDIT: Does anyone want to tell me that this is a very good request topic? ^^
Title: Re: Zelda Enemy Targeting System
Post by: Blizzard on June 07, 2009, 08:21:18 am
It's definitely a detailed request.
Title: Re: Zelda Enemy Targeting System
Post by: Subsonic_Noise on June 07, 2009, 09:02:12 am
Thanks^^
I hope it's not too hard or even impossible and that somebody wants to do it^^
Title: Re: Zelda Enemy Targeting System
Post by: Blizzard on June 07, 2009, 09:13:25 am
It's not really hard, but you need to know Blizz-ABS well in order to make it work properly. :/
Title: Re: Zelda Enemy Targeting System
Post by: Subsonic_Noise on June 07, 2009, 09:15:52 am
So, only you could do it? ^^
Title: Re: Zelda Enemy Targeting System
Post by: Blizzard on June 07, 2009, 11:41:22 am
Of course not ONLY me. I would just probably be the most suitable candidate. <_<; *runs away*
Title: Re: Zelda Enemy Targeting System
Post by: Subsonic_Noise on June 07, 2009, 11:44:21 am
*runs after blizz* And if I promise you that you will get very delicious cookies?

(Who could do it, too? Aqua?)
Title: Re: Zelda Enemy Targeting System
Post by: Blizzard on June 07, 2009, 12:01:24 pm
Yes. *keeps running*
Title: Re: Zelda Enemy Targeting System
Post by: fugibo on June 07, 2009, 12:19:41 pm
That's Twilight Princess, not OoT.
Title: Re: Zelda Enemy Targeting System
Post by: Blizzard on June 07, 2009, 12:25:16 pm
Quote from: Subsonic_Noise on June 06, 2009, 06:42:01 pm
A Targeting System like in Zelda: Ocarina of Time etc.
Title: Re: Zelda Enemy Targeting System
Post by: Aqua on June 07, 2009, 12:38:23 pm
Sub, got an MSN?
Title: Re: Zelda Enemy Targeting System
Post by: jcsnider on June 07, 2009, 12:47:45 pm
By the post above, it looks like Aqua might help, or Game-Guy, I don't know if he knows Blizz-ABS enough, but most likely he will help, he is trying to get 25 scripts posted, this could count... or would it just be an edit?
IDK
Title: Re: Zelda Enemy Targeting System
Post by: Blizzard on June 07, 2009, 01:16:18 pm
It can be a plugin.
Title: Re: Zelda Enemy Targeting System
Post by: Subsonic_Noise on June 07, 2009, 02:10:33 pm
@Aqua: No, I have no MSN, I do not have any IM at the moment  :^_^': , but if it's necessary
I could install ICQ.
Thanks for wanting to help me :cclove: ^^

@WcW: Thanks for pointing out the obvious. *levels WcW up so he doesn't have lvl 33 animore* :V:
Title: Re: Zelda Enemy Targeting System
Post by: Subsonic_Noise on June 10, 2009, 04:57:02 pm
Well? I just installed ICQ, so could someone please help me?  :negative:
Title: Re: Zelda Enemy Targeting System
Post by: Subsonic_Noise on June 12, 2009, 04:44:06 am
Bump²
Title: Re: [XP] Zelda Enemy Targeting System
Post by: Subsonic_Noise on June 15, 2009, 12:37:38 pm
Epic triple post.  (But it's ok when the last post was 24 hours ago, right?)

@Aqua: My ICQ Number is 474130577 . I'm on the most time from 15:00 to 18:00 (I hope we are in the same timezone? o.O) So, please tell me if you still want to help me, I can't really start my game without this script.
Title: Re: [XP] Zelda Enemy Targeting System
Post by: Aqua on June 15, 2009, 12:47:14 pm
I dunno what ICQ is... XD

Get MSN!!!
Title: Re: [XP] Zelda Enemy Targeting System
Post by: Diokatsu on June 15, 2009, 12:55:46 pm
Quote from: Aqua on June 15, 2009, 12:47:14 pm
I dunno what ICQ is... XD

Get MSN!!!

ICQ (http://www.icq.com/)

ICQ sucks. Get MSN.
Title: Re: [XP] Zelda Enemy Targeting System
Post by: Subsonic_Noise on June 15, 2009, 01:44:14 pm
Quote from: Diokatsu on June 15, 2009, 12:55:46 pm
Quote from: Aqua on June 15, 2009, 12:47:14 pm
I dunno what ICQ is... XD

Get MSN!!!

ICQ (http://www.icq.com/)

ICQ sucks. Get MSN.

All IM suck. Now I have MSN. My ID is (EDIT: I'll send it to aqua as an PM)
Title: Re: [XP] Zelda Enemy Targeting System
Post by: Blizzard on June 15, 2009, 06:15:22 pm
They all suck. Get Trillian and enjoy ICQ, MSN and much more in a messenger that doesn't need half of your RAM to work.
Title: Re: [XP] Zelda Enemy Targeting System
Post by: Seox on June 17, 2009, 04:22:08 pm
Quote from: Blizzard on June 15, 2009, 06:15:22 pm
They all suck. Get Trillian and enjoy ICQ, MSN and much more in a messenger that doesn't need half of your RAM to work.


Most IM's = Pwn3d.

XD

What's worse is the fact that some people, like my aunts, have AIM, MSN, Yahoo, and like, five other messengers. And claim that they need EVERY ONE.

/End tangent./
Title: Re: [XP] Zelda Enemy Targeting System
Post by: Blizzard on June 18, 2009, 03:40:23 am
They do have a point, but rather than using 5 messengers of which each needs 5% CPU and 50MB RAM, they should use a collective one like Trillian, Miranda, Pidgeon, etc. :/

Anyway, back on topic.

There's another thing that needs to be taken into consideration when making this system. And that's how actor targeting skills are supposed to be handled. :/
Title: Re: [XP] Zelda Enemy Targeting System
Post by: Subsonic_Noise on July 26, 2009, 10:22:12 am
Bömp

Aqua, do you still want to do this? Or should I reactivate this thread?
Title: Re: [RESOLVED] Zelda Enemy Targeting System
Post by: Blizzard on July 26, 2009, 03:50:48 pm
There you go: http://forum.chaos-project.com/index.php?topic=4242.0