this is my friends game ok..he asked me to post it up cause he does not have a computer of his own and he asked for my help on it..so i agreed to help him cause we work on it at work on our lunch and when it is dead.
anyway the games title is:
Reaching of the Sky Beyond
Story:(basics of this world)
in this world people are forced to live under the surface of their earth cause of extreme amounts of pollution and toxins. So man has developed a society underground that extends almost to the core of their planet.this world is heavily mechanized but the have decided to leave large portions of their underground world in it's natural state.
Main story basis:
After eons of living underground people have forgotten what the surface and the sky look like.Some believe that the sky is a myth and it doesn't exist anymore.
but rumors have began to spread that there is a way to reach the surface and that the higher ups do not wish for there people to reach the surface in fear that they would loose control of their people.
--At present--
people talk about how "Bio-Forms" have increased in activity and that a incident has occurred at the laboratories that a test subject has escaped.
Conz a young bio-hunter just doing his job one day comes across a person that looks about his age with a laboratory tag that says
"Tristan"
Subject:05281 Omega
Key Project
not really knowing what this means Conz takes him to see his boss and that is where everything changed for the young bio-hunter.and the only way to find out
who and what is person who this Tristan really is.But Conz gets far more then he has barganed for.
Characters:
Conz
class:Bio-Hunter
Summary:Conz is 20 years old he became a bio-hunter to help pay of a debt that
his parents had left behind,and after paying off that debt he stuck with this job
cause it is all he really knows alot about.
Tristan
class:Key Bearer
Summary:Conz comes across Tristan while out on a job that was supposed to be quick and simple.after finding Tristan he decides to go to the laboratories to find who and what he really is.
Salean
class:Key Guardian
Summary:Salean is supposed to be Tristans guardian but that got seperated while on a lift and she has been looking for him since.
a small screen to show off the character graphics:
(http://i59.photobucket.com/albums/g281/Spoofus/GAMESCREENER.jpg)
what the battles looks like Now:( thanks too Nortos)
(http://i59.photobucket.com/albums/g281/Spoofus/BATBATBAT.jpg)
SNEAK PEAK: with new CMS and battle system by our Nortos
http://www.sendspace.com/file/dpmqvo (http://www.sendspace.com/file/dpmqvo)
LOL! Did I actually release that battleback? ;D
i found that battle back at rpg rpg revolution
ya i saw it there too
Unless I remember wrong Bliz, your version even has a vertical wall behind, I'm not sure.
Yeah. I'll just post it.
EDIT:
http://forum.chaos-project.com/index.php?topic=392.0
:3
GO!! MONSTER CLUMP!! GOOOOO!! :3
btw, the theme of the game's really good Spoofus! It's wonderful how you (and your friend) can come up with such nice futuristic theme.
And now that I think about it, VX's Arshes'(?) armor looks more like a super-futuristic suit O_o
hey thanks the story i thought was something different and would make for a interesting games.
and yeah thats why i am using the VX arshes..hey he looks better thans Xp arshes lol
This story sounds interesting, any plans on a demo soon?
this is still in early work cause this is my friends game..i been working on WANDERER which will hopefully be good..but yeah once i have more time im gonna help him on this where he doent have a computer of his own
So this is your friend's project, not yours??
yup it is his he doenst have a comp. of his own but he asked me to help him out
i told him i would worry about the graphics and stuff he wanted script wise
he does all the dialog and such
wait... if he doesnt have a computer how does he work on it then?!
when i am at work he uses my laptop
:EDIT:
added new pic of what the new battle system looks like right now
look at top
Pretty nifty, just make sure when you are really fighting in-game, lol you aren't in the walls of the map :)!!
instead of using map as battleback script maybe just take screenshots of maps and use them
lol you read my mind get out of it ahhhhhhhhhhhhh!!!! :o
i actually had that idea for it lol
added a sneak peak of this not much but it gives a look at the CBS Nortos did and of my crappy mapping skills lol ;D
lol :) anyway I'll have a play later when get time one thing I noticed at start was how it toned changed to grey and than to black but while changing to black colour came back so yeah just add grey to it too maybe unless was what you wanted.
Also I'll add the option for the charset to run up and attack soon
yeah we are still messing around with stuff my friend wanted me to put up a sneak peak at it lol
Friend's game or not, this is comin along swimmingly...
hey thanks...last night at work we thought of more ideas so in the next demo you may see some
Kewl...
i wish WANDERER came along more faster like this game lol :D
may be due the fact it is a solo project
but yeah this game i think will be good oh and when you all fight the boss in the sneak peak talk to the guy it is funny i call him my lil'crack dealer for now :D
I know what you mean, my project is also solo...
lol at least someone besides me knows how it feels..oh wait Blizzard does too
he been working on his game alone to right?
Edit:found a script that plays random battle music.
currently useing 4 different songs for it
I been making my game alone :( :P btw is that Sandgolems? I know way easier way to do it just a one line edit but than you can't change music for boss fights
no it is by some guy who goes by Fomar1234 or something like that
well yall thanks to Nortos everything script wise for this game is done
so lets all give him a big hug, kiss, pat on the back, whatever :D
EDIT:
edited the little sneak peek of this game still not to much but has the CMS and battle system Nortos did for me
What do you all think of enemies on the map instead of random battles?
I still have to fix the thing in CMS rectangle when you pick a charecters status, equipment ect sorry I forgot about it it's on y axis instead of x
hey it is all good lol :D
QuoteI know a way to do random battle music, it's a one line edit. You can't change it for a boss though.
That'd be a one or two line fix, if you're willing to use a global variable. There could be other ways too, I just said what's on my mind right now.
hmmm i am intrigued
change this line in scene_map
$game_system.bgm_play($game_system.battle_bgm)
to...
Audio.bgm_play("Audio/BGM/battlemusic" + rand(10).to_s, 100, 100)
where 10 is the amount of songs have and you name all your songs battlemusic0, battlemusic1, battlemusic2 and so forth
but you can't change music for say an epic boss battle, it's why in my game each dungeon and boss has different bgms
ah i see....i may give this a try :D
arshes loosk cute in VX too.