Chaos Project

RPG Maker => RPG Maker Scripts => Script Requests => Topic started by: Ryex on June 25, 2009, 05:59:26 pm

Title: [RESOLVED][XP] ccoa's Tiny Overworld Sprites
Post by: Ryex on June 25, 2009, 05:59:26 pm
ccoa made a script called Tiny Overworld Sprites for bothe Xp and vx i need the xp version it used to be posted here
http://www.rpgrevolution.com/forums/index.php?showtopic=20221 (http://www.rpgrevolution.com/forums/index.php?showtopic=20221)
but after RPG RPG Revolution did their "User submissions not privileged" this ccoa removed it. dose any one know another place to get it?
Title: Re: [XP] ccoa's Tiny Overworld Sprites
Post by: Jackolas on June 25, 2009, 06:05:00 pm
is this it?

Spoiler: ShowHide
# change this to any number less than one to change the size of the world map
# sprites
ZOOM = 0.3
WORLD_IND = '*WORLD*'

class Game_Map
 attr_reader :name
 attr_reader :isworldmap
 
 alias ccoa_setup setup
 #--------------------------------------------------------------------------
 # * Setup
 #     map_id : map ID
 #--------------------------------------------------------------------------
 def setup(map_id)
   ccoa_setup(map_id)
   @name = load_data("Data/MapInfos.rxdata")[@map_id].name
   if @name.include?(WORLD_IND)
     @isworldmap = true
     @name.sub!(WORLD_IND, '')
   else
     @isworldmap = false
   end
 end
end

class Sprite_Character < RPG::Sprite
 alias ccoa_update update
 #--------------------------------------------------------------------------
 # * Frame Update
 #--------------------------------------------------------------------------
 def update
   ccoa_update
   if @character.is_a?(Game_Player) and $game_map.isworldmap
     self.zoom_x = ZOOM
     self.zoom_y = ZOOM
   else
     self.zoom_x = 1.0
     self.zoom_y = 1.0
   end
 end
end


found it in the demo here: http://www.rmxp.org/forums/viewtopic.php?t=55848

also can be find here: http://community.thaiware.com/thai/lofiversion/index.php/t346428-50.html
just search the page for Tiny Overworld Sprites
Title: Re: [XP] ccoa's Tiny Overworld Sprites
Post by: Ryex on June 25, 2009, 06:10:19 pm
why thank you! *++LEVEL*
Title: Re: [RESOLVED][XP] ccoa's Tiny Overworld Sprites
Post by: Jackolas on June 25, 2009, 06:12:30 pm
Whoo.. I got a +lvl :P
Title: Re: [RESOLVED][XP] ccoa's Tiny Overworld Sprites
Post by: Calintz on June 25, 2009, 07:05:02 pm
Does Ccoa have all of her scripts there??
Title: Re: [RESOLVED][XP] ccoa's Tiny Overworld Sprites
Post by: Jackolas on June 26, 2009, 02:13:45 am
nope :S

Ccoa's script are realy hard to find lately becouse every place they been on they have been removed ore the place is gone.
i luckely have most of Ccoa's script downloaded and backed up
Title: Re: [RESOLVED][XP] ccoa's Tiny Overworld Sprites
Post by: Blizzard on June 26, 2009, 04:31:57 am
Lol, why don't you use a script that resizes the sprites?
Title: Re: [RESOLVED][XP] ccoa's Tiny Overworld Sprites
Post by: Holyrapid on June 26, 2009, 04:35:46 am
Sounds intersting, but what does it do?
Title: Re: [RESOLVED][XP] ccoa's Tiny Overworld Sprites
Post by: Blizzard on June 26, 2009, 06:47:59 am
You can usually resize sprites by changing the zoom_x and zoom_y attributes of it. It's unnecessary to use smaller sprite when you can resize them via script.
Title: Re: [RESOLVED][XP] ccoa's Tiny Overworld Sprites
Post by: Holyrapid on June 26, 2009, 06:50:57 am
So, this zoom in and out on the sprites? COOL! Now i just need to look for a bit bigger sprites, instead of giant, for giants :P