Chaos Project

RPG Maker => General Discussion => Troubleshooting / Help => Topic started by: Ryex on June 25, 2009, 09:27:30 pm

Title: [Resolved] Counter flag's
Post by: Ryex on June 25, 2009, 09:27:30 pm
what in the world do Counter flag's do and how do you use them
Title: Re: Counter flag's
Post by: Aqua on June 25, 2009, 09:34:54 pm
From the tooltip of counter flags: ShowHide
QuoteSets an event to start after a certain count has been reached.  Even when events cannot normally beging without the player being adjacent, place counter tiles in between and an event can be triggered even when the player is not directly setting it off.


IE... if you want to have a shop keeper stand 2 tiles from the player with a counter in between, you can still do shop transactions.
Title: Re: Counter flag's
Post by: Starrodkirby86 on June 25, 2009, 09:37:15 pm
If a tile has the counter flag on, then that means the player can trigger the event across from the counter.

Example:

A
x
B

A = the event
x = the counter/tile
B = the player

If x has the counter flag on, then you can trigger the event from that location. If it's off, then it's a no no.
Title: Re: Counter flag's
Post by: Ryex on June 25, 2009, 09:42:24 pm
OH "Counter" flag and isn SHOP Counter! lol how did i not get that?