what in the world do Counter flag's do and how do you use them
From the tooltip of counter flags: ShowHide QuoteSets an event to start after a certain count has been reached. Even when events cannot normally beging without the player being adjacent, place counter tiles in between and an event can be triggered even when the player is not directly setting it off.
IE... if you want to have a shop keeper stand 2 tiles from the player with a counter in between, you can still do shop transactions.
If a tile has the counter flag on, then that means the player can trigger the event across from the counter.
Example:
A
x
B
A = the event
x = the counter/tile
B = the player
If x has the counter flag on, then you can trigger the event from that location. If it's off, then it's a no no.
OH "Counter" flag and isn SHOP Counter! lol how did i not get that?