Chaos Project

RPG Maker => Resources => Topic started by: G_G on June 27, 2009, 09:21:18 pm

Title: [XP] Computer Window Skin (First Window Skin)
Post by: G_G on June 27, 2009, 09:21:18 pm
First of all this is my first window skin and is based off of vista's windows. Now here it is

Spoiler: ShowHide
(http://i307.photobucket.com/albums/nn318/bahumat27/computer-1.png)

Important Note!
If you use this window skin use this script or else
text will blend in with the background.
Spoiler: ShowHide
class Window_Base
 def normal_color
   return Color.new(0, 0, 0, 255)
 end
 def system_color
   return Color.new(0, 0, 0, 255)
 end
end


Post pictures of other windows' windows. Like paste a photo of windows xp window or photos of the windows using another theme.

Credits:
game_guy ~ For making it
StarrodKirby86 ~ For resolving my rmxp template resource request (included window skin template)

Screenies
Spoiler: ShowHide
(http://i307.photobucket.com/albums/nn318/bahumat27/window.png)

Spoiler: ShowHide
(http://i307.photobucket.com/albums/nn318/bahumat27/window2.png)


EDIT:
Fixed window skin border a bit
Title: Re: [XP] Computer Window Skin (First Window Skin)
Post by: Calintz on June 27, 2009, 11:55:41 pm
Dude :V:, post some spoilers of in-game usage so we can check it out.
I don't wanna have to save the file and insert a script just to use a windowskin.

Looks interesting though, but I can' t say for sure without seeing it in-game.
Title: Re: [XP] Computer Window Skin (First Window Skin)
Post by: G_G on June 28, 2009, 12:08:45 am
Gotchya. Doing that right now.

Spoiler: ShowHide
(http://i307.photobucket.com/albums/nn318/bahumat27/window.png)

Spoiler: ShowHide
(http://i307.photobucket.com/albums/nn318/bahumat27/window2.png)
Title: Re: [XP] Computer Window Skin (First Window Skin)
Post by: Calintz on June 28, 2009, 12:11:20 am
Okay, thank you very much Game_Guy.
Title: Re: [XP] Computer Window Skin (First Window Skin)
Post by: G_G on June 28, 2009, 12:11:51 am
Quote from: game_guy on June 28, 2009, 12:08:45 am
Gotchya. Doing that right now.

Spoiler: ShowHide
(http://i307.photobucket.com/albums/nn318/bahumat27/window.png)

Spoiler: ShowHide
(http://i307.photobucket.com/albums/nn318/bahumat27/window2.png)



Knowing you didnt see my edited post ;__;

I'm changing the cursor selector as well.
Title: Re: [XP] Computer Window Skin (First Window Skin)
Post by: Calintz on June 28, 2009, 12:18:30 am
Not bad, not bad.
Title: Re: [XP] Computer Window Skin (First Window Skin)
Post by: Starrodkirby86 on June 28, 2009, 01:56:35 am
Very generic, but it gets the job done anyway.

There's a lot of OS Windowskins back in RPG2000 and '03. It's good to see something like this move on to XP. At some points, it does look a bit Paint-like, but that's all right.

Biggest suggestion ever...Aeroglass Window skin. <3
Title: Re: [XP] Computer Window Skin (First Window Skin)
Post by: GAX on June 28, 2009, 03:32:08 am
Quote from: You on June 28, 2009, 01:56:35 am
Very generic, but it gets the job done anyway.

There's a lot of OS Windowskins back in RPG2000 and '03. It's good to see something like this move on to XP. At some points, it does look a bit Paint-like, but that's all right.

Biggest suggestion ever...Aeroglass Window skin. <3

I second...all you gotta do is work with transparency and semi-transparency
Title: Re: [XP] Computer Window Skin (First Window Skin)
Post by: Calintz on June 28, 2009, 03:40:23 am
Well even that Vista windowskin could be improved with a bevel and some low fill opacity.
Title: Re: [XP] Computer Window Skin (First Window Skin)
Post by: G_G on June 28, 2009, 09:47:45 am
Thanks for the comments guys. I tried using aero glass at first and it messed up the border pattern and looked very wierd and choppy. I can however change the opacity a bit in photoshop to maybe give the same effect.

Thanks guys ^_^
Title: Re: [XP] Computer Window Skin (First Window Skin)
Post by: fugibo on June 28, 2009, 02:03:23 pm
Aero Glass requires more than just transparency, you have to have a gaussian blur and a reflection graphic. The reflection would be easy enough to do, but might cause lag depending on how you implement it, and you can forget about gaussian blurring at any acceptable speed in RMXP.