(First Time I request here D: )
Ok, I wanted a different Title Menu other than the Default one, after seen CP & QtBV title, I sorta wanted something Similar, yet Original =X
I wanted that, the Scene Title, Title screen itself would Change via variables having a Map from within the game, yet it changes when the player . . . has a certain character's Value Rised up. (Using a Specific Variable) Would obviously need a default one, also that there isn't a text box. Want the Fonts/options & such to be scrolled Up or down.
Simply: A Title that changes depending on which Heroine is more in love with the Main Character, the Title Screen Changes, No Font Box & the Text can be scrolled.
Simple as that >__>;;; I hope, If it can be done, whoever does it, I'd add him/her to the Credits in Soul-Rave: Twilight Hoax. I sorta would like to, if it's possible to make, then I can sorta make a small Trial for the game itself =X
Yeah I can do it pretty easy, but I don't get what you mean for the command window you want everything the same, same normal commands? just different title background depending on variable?
Yep =X I just want the same Command Window & that the Title background changes depending on the Value of the Variable =X
Interesting way of organizing things!!
=X I rather curious to ask . . . but what exactly you meant by "Way of Organizing things"?
I'm atm working on spoofus's request but this one is pretty easy just reading a part in the rgss reference later for a piece of syntax and I should have it done
The way things change from one to another...
Does that mean your game has only one save slot? I mean, the title might be different in different save games. After all, variables are saved in savefiles, and from what I understand, this is not something global (like unlocking of modes).
that's what I was thinking but Blizz said just to use the highest variable
Quote from: Fantasist on February 03, 2008, 09:48:47 am
Does that mean your game has only one save slot? I mean, the title might be different in different save games. After all, variables are saved in savefiles, and from what I understand, this is not something global (like unlocking of modes).
I was about to answer, but Nortos Answered:
Quote from: Nortos on February 03, 2008, 04:51:38 pm
that's what I was thinking but Blizz said just to use the highest variable
The Save File with the Highest Variable shall change the Title itself, I forgot to add that detail >__>;;
I meant to ask but, are you goig to make it? =X If it's hard or easy I dunno since I don't know scripting
haven't had too much time and I don't really know the syntax to use in game variables FTS could do this but if he doesn't I'll take a look at help file later and have a go
$game_variables[ID]
I'll have a look later than ty
Sorry for been picky but, ermm, has there been any work or so on?
Last reply was from February 21st, & we're at March 24th (well, in my region), so was wondering the status on this =<
You can use CMS that has a background, and put something like this on the picture stuff:
if $game_variables[1] = 1
--Draw pic 1
if $game_variables[1] = 2
--Draw pic 2
and so on