I'd like to have alcohol bevrages in my game any one good any cool scripts already made for them to give them a neat effect?
You don't need scripts for these...
>> Make a new Status Effect AND variable, and call them Drunk.
>> Make an item and call it Budweiser, or whatever Lol...
>> In the iem's usage, call script >> $game_variabales[ID] += 1 to the variable that you specified...
>> Then have a Common Event with a conditional branch stating that if the variable is 3 or more, then the status effect "Drunk" is afflicted...
>> Then make sure to set the variable back to zero...
>> Then you could always have another item called >> Advil or something which removes the status effect, Lol....
more what i was looking for is what kind of effect would be good for it. like maybe making the screen a little blurry or something and how i would pull that off
Well thats even easier!!
There's event commands to handle that >> "Change Screen Color Tone"
Just kinda dick around with the color t'il you find what you like...
2nd page, 3 up from the bottom left side...
cool don't know how i missed it thanks
No problem buddy :)
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