i want to make a combo or chains when i'm using a skill or just an ordinary attack.... for example: i used a skill then while it's in process it will show a timer that requires to press a "key" then when the key is pressed correctly and on time, combo will continue or it will stop.... an example for my idea is the game "vagrant story" here is a link for this -- http://www.youtube.com/watch?v=uO32t3lqXas
this is a big help for the game i'm conceptualizing.... thanks
I have planned to implement combo skills, but not yet. Besides I'm currently busy with other things so don't count on it anytime soon.