:naughty: Just like sound..... Exist a way to do a skill that can stop the movement of the enemies? for few seconds?
Make a state...
Then on the restriction, make it "Can't Move"
Then set the other stuff depending on how you want it...
Make the skill give that state to its targets...
AND TADA YOU HAVE IT! :D
oh and you might want to make the skill call a common event that sets a different screen tint and makes a time slow sound effect to complete the effect