Hi all!
In a nutshell, what I'm looking for is a script that will start a 'cool-down' timer on a skill/spell after it has been cast (based on "X Turns", not actual time in seconds).
I've seen a couple of topics on this that were never really resolved, so this is why I'm posting this one now :^_^':
Any help greatly appreciated :)
What I need it to do:
- Player has a spell (lets say) [Fireball]. It is on a 2 turn cool-down.
- Player casts [Fireball] in battle, triggering the cool-down.
- Player cannot cast [Fireball] again until two turns are up.
- If the spell is on its cool-down, the spell should be grayed-out in the Skill window.
Scripts I'm using:
- Tons of Add-ons by Blizzard Version: 7.32b
- On Map Regeneration Script v. 1.09 by Caldaron
- Auto-Level Enemies
- Easy LvlUp Notifier by Blizzard Version: 2.0
- Stat Distribution System by Blizzard Version: 1.33b
- Threat System by Fantasist Version: 1.0
...hate to say this but you could do this fairly easily through events...ish
events and a small edit to the script to be exact but it would still be easier to do a script.
If i have spare time I'll see what I can do
Quote from: Ryexander on August 21, 2009, 07:24:03 pm
events and a small edit to the script to be exact but it would still be easier to do a script.
If i have spare time I'll see what I can do
Thanks, man! 8)
Again, any help greatly appreciated :)
Just to be sure, your using the default battle system right?
Yes, default battle system.
I really havn't had time fore this... could some one else try to help?